Пример #1
0
 public CardPlay(Card _card, Supervisor supervisor)
 {
     card = _card;
     TS = supervisor;
     InitializeComponent();
     this.Text = card.name;
 }
Пример #2
0
 public CardList()
 {
     deck = new List<Card>();
     discarded = new List<Card>();
     removed = new List<Card>();
     usHand = new List<Card>();
     ussrHand = new List<Card>();
     facedownChinaUs = new List<Card>();
     facedownChinaUssr = new List<Card>();
     init_EW();
     init_MW();
     init_LW();
     shuffel();
     Card china = new Card("The China Card", 6, 4, 0, false, false);
     facedownChinaUssr.Add(china);
 }
Пример #3
0
 public void discard(Card c)
 {
     if (c.id == 6)
     {
         discardChina(c);
     }
     else
     {
         if (ussrHand.Contains(c))
         {
             discarded.Add(c);
             ussrHand.Remove(c);
         }
         else if ((usHand.Contains(c)))
         {
             discarded.Add(c);
             usHand.Remove(c);
         }
     }
 }
Пример #4
0
 private void Play_cardButton_Click(object sender, EventArgs e)
 {
     List<Properties.Card> hand;
     Properties.Card card = new Properties.Card();
     if (supervisor.player == 1)
     {
         hand = supervisor.game.cards.usHand;
     }
     else
     {
         hand = supervisor.game.cards.ussrHand;
     }
     if (radioButton1.Checked)
     {
         card = hand[0];
     }
     else if (radioButton2.Checked)
     {
         card = hand[1];
     }
     else if (radioButton3.Checked)
     {
         card = hand[2];
     }
     else if (radioButton4.Checked)
     {
         card = hand[3];
     }
     else if (radioButton5.Checked)
     {
         card = hand[4];
     }
     else if (radioButton6.Checked)
     {
         card = hand[5];
     }
     else if (radioButton7.Checked)
     {
         card = hand[6];
     }
     else if (radioButton8.Checked)
     {
         card = hand[7];
     }
     else if (radioButton9.Checked)
     {
         card = hand[8];
     }
     else if (radioButton10.Checked)
     {
         card = hand[9];
     }
     var popup = new Properties.CardPlay(card, supervisor);
     popup.ShowDialog();
     refreshEvent();
 }
Пример #5
0
 public void playCard(int player, int card, bool isEvent, bool isDiscarded)
 {
     //only discardes or removes card
     //need to figure out how to trigger events caused by player not playing card
     Card toPlay = new Card();
     if (player == 1)
     {
         if (card == 6)
         {
             game.FormosanResolution = false;
         }
         foreach (var crd in game.cards.usHand)
         {
             if (crd.id == card)
             {
                 toPlay = crd;
                 break;
             }
         }
         if (((isEvent) || ((toPlay.affiliation == -1) && (!isDiscarded))) && (toPlay.oneTimeEvent))
         {
             game.cards.remove(toPlay);
         }
         else
         {
             game.cards.discard(toPlay);
         }
     }
     else
     {
         foreach (var crd in game.cards.ussrHand)
         {
             if (crd.id == card)
             {
                 toPlay = crd;
                 break;
             }
         }
         if (((isEvent) || ((toPlay.affiliation == 1) && (!isDiscarded))) && (toPlay.oneTimeEvent))
         {
             game.cards.remove(toPlay);
         }
         else
         {
             game.cards.discard(toPlay);
         }
     }
 }
Пример #6
0
 public void getAiMove()
 {
     Robert rob = new Robert(game, AI);
     AiOuput = rob.actionType + "\r\n";
     if (AI == 1)
     {
         Card card = new Card();
         foreach (Card crd in game.cards.usHand)
         {
             if (crd.id == rob.cardToPlay)
             {
                 card = crd;
                 break;
             }
         }
         AiOuput = AiOuput + "Card to Play: " + card.name + "\r\nOPS Value: " + card.opsValue.ToString() + "\r\n";
     }
     else
     {
         Card card = new Card();
         foreach (Card crd in game.cards.ussrHand)
         {
             if (crd.id == rob.cardToPlay)
             {
                 card = crd;
                 break;
             }
         }
         AiOuput = AiOuput + "Card to Play: " + card.name + "\r\nOPS Value: " + card.opsValue.ToString() + "\r\n";
     }
     if (rob.targets.Count == rob.targetAmounts.Count)
     {
         for (int i = 0; i < rob.targets.Count; i++)
         {
             AiOuput = AiOuput + "Target: " + game.countryLst.countries[rob.targets[i]].name + " Amount: " + rob.targetAmounts[i].ToString() + "\r\n";
         }
     }
     //in case something breaks
     else
     {
         foreach (var x in rob.targets)
         {
             AiOuput = AiOuput + "Target: " + game.countryLst.countries[x].name + "\r\n";
         }
         foreach(var y in rob.targetAmounts)
         {
             AiOuput = AiOuput + "Amount: " + y.ToString() + "\r\n";
         }
         AiOuput = AiOuput + "Something didn't quite go right\r\n";
     }
     applyAIAction(rob);
 }
Пример #7
0
 public void remove(Card c)
 {
     if (ussrHand.Contains(c))
     {
         removed.Add(c);
         ussrHand.Remove(c);
     }
     else if ((usHand.Contains(c)))
     {
         removed.Add(c);
         usHand.Remove(c);
     }
 }
Пример #8
0
        private void init_MW()
        {
            midWar = new List<Card>();

            Card card044 = new Card("Bear Trap", 44, 3, 1, false, true);
            midWar.Add(card044);

            Card card038 = new Card("Southeast Asia Scoring", 38, 0, 0, true, true);
            midWar.Add(card038);

            Card card078 = new Card("Alliance for Progress", 78, 3, 1, false, true);
            midWar.Add(card078);

            Card card058 = new Card("Cultural Revolution", 58, 3, -1, false, true);
            midWar.Add(card058);

            Card card041 = new Card("Nuclear Subs", 41, 2, 1, false, true);
            midWar.Add(card041);

            Card card062 = new Card("Lone Gunman", 62, 1, -1, false, true);
            midWar.Add(card041);

            Card card072 = new Card("Sadat Expels Soviets", 72, 1, 1, false, true);
            midWar.Add(card072);

            Card card064 = new Card("Panama Canal Returned", 64, 1, 1, false, true);
            midWar.Add(card064);

            Card card066 = new Card("Puppet Governments", 66, 2, 1, false, true);
            midWar.Add(card066);

            Card card060 = new Card("U2 Incident", 60, 3, -1, false, true);
            midWar.Add(card060);

            Card card048 = new Card("Kitchen Debates", 48, 1, 1, false, true);
            midWar.Add(card048);

            Card card077 = new Card("Ask Not What Your Country Can Do for You...", 77, 3, 1, false, true);
            midWar.Add(card077);

            Card card046 = new Card("How I Learned to Stop Worrying", 46, 2, 0, false, true);
            midWar.Add(card046);

            Card card040 = new Card("Cuban Missile Crisis", 40, 3, 0, false, true);
            midWar.Add(card040);

            Card card055 = new Card("Willy Brandt", 55, 2, -1, false, true);
            midWar.Add(card055);

            Card card065 = new Card("Camp David Accords", 65, 2, 1, false, true);
            midWar.Add(card065);

            Card card054 = new Card("Allende", 54, 1, -1, false, true);
            midWar.Add(card054);

            Card card070 = new Card("OAS Founded", 70, 1, 1, false, true);
            midWar.Add(card070);

            Card card049 = new Card("Missile Envy", 49, 2, 0, false, false);
            midWar.Add(card049);

            Card card069 = new Card("Latin American Death Squads", 69, 2, 0, false, false);
            midWar.Add(card069);

            Card card108 = new Card("Our Man in Tehran", 108, 2, 1, false, true);
            midWar.Add(card108);

            Card card063 = new Card("Colonial Rear Guards", 63, 2, 1, false, false);
            midWar.Add(card063);

            Card card075 = new Card("Liberation Theology", 75, 2, -1, false, false);
            midWar.Add(card075);

            Card card074 = new Card("The Voice of America", 74, 2, 1, false, false);
            midWar.Add(card074);

            Card card073 = new Card("Shuttle Diplomacy", 73, 3, 1, false, false);
            midWar.Add(card073);

            Card card059 = new Card("Flower Power", 59, 4, -1, false, true);
            midWar.Add(card059);

            Card card107 = new Card("Che", 107, 3, -1, false, false);
            midWar.Add(card107);

            Card card045 = new Card("Summit", 45, 1, 0, false, false);
            midWar.Add(card045);

            Card card053 = new Card("South African Unrest", 53, 2, -1, false, false);
            midWar.Add(card053);

            Card card042 = new Card("Quagmire", 42, 3, -1, false, true);
            midWar.Add(card042);

            Card card056 = new Card("Muslim Revolution", 56, 4, -1, false, false);
            midWar.Add(card056);

            Card card043 = new Card("SALT Negotiations", 43, 3, 0, false, true);
            midWar.Add(card043);

            Card card057 = new Card("ABM Treaty", 57, 4, 0, false, false);
            midWar.Add(card057);

            Card card039 = new Card("Arms Race", 39, 3, 0, false, false);
            midWar.Add(card039);

            Card card080 = new Card("One Small Step...", 80, 2, 0, false, false);
            midWar.Add(card080);

            Card card068 = new Card("John Paul II Elected Pope", 68, 2, 1, false, true);
            midWar.Add(card068);

            Card card047 = new Card("Junta", 47, 2, 0, false, false);
            midWar.Add(card047);

            Card card036 = new Card("Brush War", 36, 3, 0, false, false);
            midWar.Add(card036);

            Card card079 = new Card("Africa Scoring", 79, 0, 0, true, false);
            midWar.Add(card079);

            Card card081 = new Card("South America Scoring", 81, 0, 0, true, false);
            midWar.Add(card081);

            Card card050 = new Card("We Will Bury You", 50, 4, -1, false, true);
            midWar.Add(card050);

            Card card067 = new Card("Grain Sales to Soviets", 67, 2, 1, false, false);
            midWar.Add(card067);

            Card card051 = new Card("Brezhnev Doctrine", 51, 3, -1, false, true);
            midWar.Add(card051);

            Card card037 = new Card("Central America Scoring", 37, 0, 0, true, false);
            midWar.Add(card037);

            Card card076 = new Card("Ussuri River Skirmish", 76, 3, 1, false, true);
            midWar.Add(card076);

            Card card071 = new Card("Nixon Plays the China Card", 71, 2, 1, false, true);
            midWar.Add(card071);

            Card card052 = new Card("Portuguese Empire Crumbles", 52, 2, -1, false, true);
            midWar.Add(card052);

            Card card061 = new Card("OPEC", 61, 3, -1, false, false);
            midWar.Add(card061);
        }
Пример #9
0
        private void init_LW()
        {
            lateWar = new List<Card>();

            Card card087 = new Card("The Reformer", 87, 3, -1, false, true);
            lateWar.Add(card087);

            Card card102 = new Card("Iran-Iraq War", 102, 2, 0, false, true);
            lateWar.Add(card102);

            Card card086 = new Card("North Sea Oil", 86, 3, 1, false, true);
            lateWar.Add(card086);

            Card card084 = new Card("Reagan Bombs Libya", 84, 2, 1, false, true);
            lateWar.Add(card084);

            Card card083 = new Card("The Iron Lady", 83, 3, 1, false, true);
            lateWar.Add(card083);

            Card card096 = new Card("Tear Down This Wall", 96, 3, 1, false, true);
            lateWar.Add(card096);

            Card card110 = new Card("AWACS Sale to Saudis", 110, 3, 1, false, false);
            lateWar.Add(card110);

            Card card097 = new Card("An Evil Empire", 97, 3, 1, false, true);
            lateWar.Add(card097);

            Card card095 = new Card("Latin American Debt Crisis", 95, 2, -1, false, false);
            lateWar.Add(card095);

            Card card109 = new Card("Yuri and Samantha", 109, 2, -1, false, true);
            lateWar.Add(card109);

            Card card085 = new Card("Star Wars", 85, 2, 1, false, true);
            lateWar.Add(card085);

            Card card082 = new Card("Iranian Hostage Crisis", 82, 3, -1, false, true);
            lateWar.Add(card082);

            Card card094 = new Card("Chernobyl", 94, 3, -1, false, true);
            lateWar.Add(card094);

            Card card093 = new Card("Iran-Contra Scandal", 93, 2, -1, false, true);
            lateWar.Add(card093);

            Card card088 = new Card("Marine acks Bombing", 88, 2, -1, false, true);
            lateWar.Add(card088);

            Card card089 = new Card("Soviets Shoot Down KAL-007", 89, 4, 1, false, true);
            lateWar.Add(card089);

            Card card090 = new Card("Glasnost", 90, 4, -1, false, true);
            lateWar.Add(card090);

            Card card091 = new Card("Ortega Elected in Nicaragua", 91, 2, -1, false, true);
            lateWar.Add(card091);

            Card card092 = new Card("Terrorism", 92, 2, 0, false, false);
            lateWar.Add(card092);

            Card card098 = new Card("Aldrich AMES Remix", 98, 3, -1, false, true);
            lateWar.Add(card098);

            Card card099 = new Card("Pershing II Deployed", 99, 3, -1, false, true);
            lateWar.Add(card099);

            Card card101 = new Card("Solidarity", 101, 2, 1, false, true);
            lateWar.Add(card101);

            Card card100 = new Card("Wargames", 100, 4, 0, false, true);
            lateWar.Add(card100);
        }
Пример #10
0
        private void init_EW()
        {
            earlyWar = new List<Card>();

            Card card005 = new Card("Five-Year Plan", 5, 3, 1, false, false);
            earlyWar.Add(card005);

            Card card019 = new Card("Truman Doctrine", 19, 1, 1, false, true);
            earlyWar.Add(card019);

            Card card021 = new Card("NATO", 21, 4, 1, false, true);
            earlyWar.Add(card021);

            Card card022 = new Card("Independent Reds", 22, 2, 1, false, true);
            earlyWar.Add(card022);

            Card card023 = new Card("Marshall Plan", 23, 4, 1, false, true);
            earlyWar.Add(card023);

            Card card026 = new Card("CIA Created", 26, 1, 1, false, true);
            earlyWar.Add(card026);

            Card card025 = new Card("Containment", 25, 3, 1, false, true);
            earlyWar.Add(card025);

            Card card029 = new Card("East European Unrest", 29, 3, 1, false, false);
            earlyWar.Add(card029);

            Card card035 = new Card("Formosan Resolution", 35, 2, 1, false, true);
            earlyWar.Add(card035);

            Card card103 = new Card("Defectors", 103, 2, 1, false, false);
            earlyWar.Add(card103);

            Card card105 = new Card("Special Relationship", 105, 2, 1, false, false);
            earlyWar.Add(card105);

            Card card106 = new Card("NORAD", 106, 3, 1, false, false);
            earlyWar.Add(card106);

            Card card004 = new Card("Duck and Cover", 4, 3, 1, false, false);
            earlyWar.Add(card004);

            Card card027 = new Card("US/Japan Mutual Defense Pact", 27, 4, 1, false, true);
            earlyWar.Add(card027);

            Card card002 = new Card("Europe Scoring", 2, 0, 0, true, false);
            earlyWar.Add(card002);

            Card card001 = new Card("Asia Scoring", 1, 0, 0, true, false);
            earlyWar.Add(card001);

            Card card003 = new Card("Middle East Scoring", 3, 0, 0, true, false);
            earlyWar.Add(card003);

            Card card031 = new Card("Red Scare/Purge", 31, 4, 0, false, false);
            earlyWar.Add(card031);

            Card card016 = new Card("Warsaw Pact Formed", 16, 3, -1, false, true);
            earlyWar.Add(card016);

            Card card028 = new Card("Suez Crisis", 28, 3, -1, false, true);
            earlyWar.Add(card028);

            Card card007 = new Card("Socialist Governments", 7, 3, -1, false, false);
            earlyWar.Add(card007);

            Card card018 = new Card("Captured Nazi Scientist", 18, 1, 0, false, true);
            earlyWar.Add(card018);

            Card card032 = new Card("UN Intervention", 32, 1, 0, false, false);
            earlyWar.Add(card032);

            Card card034 = new Card("Nuclear Test Ban", 34, 4, 0, false, false);
            earlyWar.Add(card034);

            Card card020 = new Card("Olympic Games", 20, 2, 0, false, false);
            earlyWar.Add(card020);

            Card card033 = new Card("De-Stalinization", 33, 3, -1, false, true);
            earlyWar.Add(card033);

            Card card008 = new Card("Fidel", 8, 2, -1, false, true);
            earlyWar.Add(card008);

            Card card012 = new Card("Romanian Abdication", 12, 1, -1, false, true);
            earlyWar.Add(card012);

            Card card015 = new Card("Nassir", 15, 1, -1, false, true);
            earlyWar.Add(card015);

            Card card104 = new Card("The Cambridge Five", 104, 2, -1, false, false);
            earlyWar.Add(card104);

            Card card010 = new Card("Blockade", 10, 1, -1, false, true);
            earlyWar.Add(card010);

            Card card013 = new Card("Arab-Israeli War", 13, 2, -1, false, false);
            earlyWar.Add(card013);

            Card card011 = new Card("Korean War", 11, 2, -1, false, true);
            earlyWar.Add(card011);

            Card card024 = new Card("Indo-Pakistani War", 24, 2, 0, false, false);
            earlyWar.Add(card024);

            Card card030 = new Card("Decolonization", 30, 2, -1, false, false);
            earlyWar.Add(card030);

            Card card009 = new Card("Vietnam Revolts", 9, 2, -1, false, true);
            earlyWar.Add(card009);

            Card card017 = new Card("De Gaulle Leads France", 17, 3, -1, false, true);
            earlyWar.Add(card017);

            Card card014 = new Card("COMECON", 14, 3, -1, false, true);
            earlyWar.Add(card014);

            deck.AddRange(earlyWar.Take(earlyWar.Count));
        }
Пример #11
0
 private void discardChina(Card c)
 {
     if (ussrHand.Contains(c))
     {
         facedownChinaUs.Add(c);
         ussrHand.Remove(c);
     }
     else if ((usHand.Contains(c)))
     {
         facedownChinaUssr.Add(c);
         usHand.Remove(c);
     }
 }