protected override void DoCopyMembers(BaseEffect Copy)
        {
            DamageTakenEffect NewEffect = (DamageTakenEffect)Copy;

            _NumberType       = NewEffect._NumberType;
            _DamageTakenValue = NewEffect._DamageTakenValue;
        }
        protected override BaseEffect DoCopy()
        {
            DamageTakenEffect NewEffect = new DamageTakenEffect(Params);

            NewEffect._NumberType       = _NumberType;
            NewEffect._DamageTakenValue = _DamageTakenValue;

            return(NewEffect);
        }