protected override void DoCopyMembers(BaseEffect Copy) { DamageTakenEffect NewEffect = (DamageTakenEffect)Copy; _NumberType = NewEffect._NumberType; _DamageTakenValue = NewEffect._DamageTakenValue; }
protected override BaseEffect DoCopy() { DamageTakenEffect NewEffect = new DamageTakenEffect(Params); NewEffect._NumberType = _NumberType; NewEffect._DamageTakenValue = _DamageTakenValue; return(NewEffect); }