protected override void DoCopyMembers(BaseEffect Copy)
        {
            PostMovementEffect NewEffect = (PostMovementEffect)Copy;

            _Attack    = NewEffect._Attack;
            _Transform = NewEffect._Transform;
            _Spirit    = NewEffect._Spirit;
            _Move      = NewEffect._Move;
        }
        protected override BaseEffect DoCopy()
        {
            PostMovementEffect NewEffect = new PostMovementEffect(Params);

            NewEffect._Attack    = _Attack;
            NewEffect._Transform = _Transform;
            NewEffect._Spirit    = _Spirit;
            NewEffect._Move      = _Move;

            return(NewEffect);
        }