protected override void DoCopyMembers(BaseEffect Copy) { PostMovementEffect NewEffect = (PostMovementEffect)Copy; _Attack = NewEffect._Attack; _Transform = NewEffect._Transform; _Spirit = NewEffect._Spirit; _Move = NewEffect._Move; }
protected override BaseEffect DoCopy() { PostMovementEffect NewEffect = new PostMovementEffect(Params); NewEffect._Attack = _Attack; NewEffect._Transform = _Transform; NewEffect._Spirit = _Spirit; NewEffect._Move = _Move; return(NewEffect); }