Пример #1
0
        public static void Close()
        {
            IngameObjectUIManager.isOpened = false;
            IngameObjectUIManager.Clear();

            IngameObjectUIManager.hpBars = null;
        }
Пример #2
0
 public void Release()
 {
     this.unit = null;
     IngameObjectUIManager.Unregist(this);
 }
Пример #3
0
 public void Init(Unit unit)
 {
     this.unit = unit;
     IngameObjectUIManager.Regist(this);
 }