/// <summary> /// Constructor /// </summary> public BinarySpacePartitionGUI(GeneratorSeed seed, BinarySpacePartition bsp, GUIStyle header2, GUIStyle header3, GUIStyle header4) : base(seed, title, header2, header3, header4) { // Call the ProceduralGenerationAlgorithmGUI constructor m_binarySpacePartition = bsp; }
/// <summary> /// Constructor /// </summary> public PerlinNoiseGUI(GeneratorSeed seed, PerlinNoise perlin, GUIStyle header2, GUIStyle header3, GUIStyle header4) : base(seed, title, header2, header3, header4) { // Call the ProceduralGenerationAlgorithmGUI constructor m_perlinNoise = perlin; m_allowRealTimeGeneration = true; }
/// <summary> /// Constructor /// </summary> public ProceduralGenerationAlgorithmGUI(GeneratorSeed seed, string headerTitle, GUIStyle header2, GUIStyle header3, GUIStyle header4) { m_header2Style = header2; m_header3Style = header3; m_header4Style = header4; m_seed = seed; m_tempSeedValue = m_seed.SeedValue; m_headerTitle = headerTitle; }