void OnPongBallInstanceVsBorderInstanceCollisionOccurredTunnel(PongNewTry.Entities.PongBall first, PongNewTry.Entities.Border second)
 {
     if (this.PongBallInstanceVsBorderInstanceCollisionOccurred != null)
     {
         PongBallInstanceVsBorderInstanceCollisionOccurred(first, second);
     }
 }
Пример #2
0
 void OnPongBallInstanceVsBorderInstanceCollisionOccurred(PongNewTry.Entities.PongBall first, PongNewTry.Entities.Border second)
 {
 }
Пример #3
0
 void OnPongBallInstanceVsPlayer2InstanceCollisionOccurred(PongNewTry.Entities.PongBall first, PongNewTry.Entities.Player2 second)
 {
 }
 void OnPlayer1InstanceVsPongBallInstanceCollisionOccurredTunnel(PongNewTry.Entities.Player1 first, PongNewTry.Entities.PongBall second)
 {
     if (this.Player1InstanceVsPongBallInstanceCollisionOccurred != null)
     {
         Player1InstanceVsPongBallInstanceCollisionOccurred(first, second);
     }
 }