void OnPongBallInstanceVsBorderInstanceCollisionOccurredTunnel(PongNewTry.Entities.PongBall first, PongNewTry.Entities.Border second) { if (this.PongBallInstanceVsBorderInstanceCollisionOccurred != null) { PongBallInstanceVsBorderInstanceCollisionOccurred(first, second); } }
void OnPongBallInstanceVsBorderInstanceCollisionOccurred(PongNewTry.Entities.PongBall first, PongNewTry.Entities.Border second) { }
void OnPongBallInstanceVsPlayer2InstanceCollisionOccurred(PongNewTry.Entities.PongBall first, PongNewTry.Entities.Player2 second) { }
void OnPlayer1InstanceVsPongBallInstanceCollisionOccurredTunnel(PongNewTry.Entities.Player1 first, PongNewTry.Entities.PongBall second) { if (this.Player1InstanceVsPongBallInstanceCollisionOccurred != null) { Player1InstanceVsPongBallInstanceCollisionOccurred(first, second); } }