private void pokerView_Load(object sender, EventArgs e)
        {
            pokerController poker     = new pokerController();
            pokerView       pokerView = poker.getViewPoker();

            pokerView.Location = new Point(0, 0);
            poker.initialize();
            Controls.Add(pokerView);
        }
 public pokerController() //constructor
 {
     _model = new pokerModel();
     _view  = new pokerView(this);
 }
 //constructor
 public pokerController()
 {
     _model = new pokerModel();
       _view = new pokerView(this);
 }