private void pokerView_Load(object sender, EventArgs e) { pokerController poker = new pokerController(); pokerView pokerView = poker.getViewPoker(); pokerView.Location = new Point(0, 0); poker.initialize(); Controls.Add(pokerView); }
public pokerController() //constructor { _model = new pokerModel(); _view = new pokerView(this); }
//constructor public pokerController() { _model = new pokerModel(); _view = new pokerView(this); }