Пример #1
0
        public void OnEnable()
        {
            brush.TypeSet(false, BrushTypeSphere.Inst);
            if (rendy == null)
            {
                rendy = GetComponent <MeshRenderer>();
            }
            if (rigid == null)
            {
                rigid = GetComponent <Rigidbody>();
            }
            if (_collider == null)
            {
                _collider = GetComponent <SphereCollider>();
            }

            rendy.sharedMaterial.color = brush.colorLinear.ToGamma();
            brush.TargetIsTex2D        = false;
        }