Пример #1
0
 public override float Height(float RailZ)
 {
     if (!chainRail.isValid)
     {
         SetupPath();
     }
     if (Loop)
     {
         if (RailZ > Length)
         {
             RailZ -= Length;
         }
         if (RailZ < 0)
         {
             RailZ += Length;
         }
     }
     return(chainRail.Height(RailZ));
 }
Пример #2
0
 public float Height(float RailZ)
 {
     return(chainRail.Height(RailZ));
 }