Пример #1
0
        void Awake()
        {
            damageTaken = 0;
            demo        = FindObjectOfType <DemoFightScript>();

            rbody2d = GetComponent <Rigidbody2D>();
        }
 void Start()
 {
     NewMoveTarget();
     demo = FindObjectOfType <DemoFightScript>();
 }
Пример #3
0
 void Awake()
 {
     damageTaken = 0;
     demo        = FindObjectOfType <DemoFightScript>();
 }