Пример #1
0
        /************************************************************************/
        /* Constructor                                                          */
        /************************************************************************/
        public HUD(ContentHolder contentHolder, Camera camera)
        {
            updateHudPositions(camera);

            healthAuxBar = new Models.Interface(contentHolder.healthAuxBar, healthAuxBarPosition.X, healthAuxBarPosition.Y, new Vector2(0, 0));
            special      = new Models.Interface(contentHolder.special, specialPosition.X, specialPosition.Y, new Vector2(0, 0));
        }
Пример #2
0
        /************************************************************************/
        /* Constructor                                                          */
        /************************************************************************/
        public HUD(ContentHolder contentHolder, Camera camera)
        {
            updateHudPositions(camera);

            healthAuxBar = new Models.Interface(contentHolder.healthAuxBar, healthAuxBarPosition.X, healthAuxBarPosition.Y, new Vector2(0, 0));
            special = new Models.Interface(contentHolder.special, specialPosition.X, specialPosition.Y, new Vector2(0, 0));
        }
Пример #3
0
        /************************************************************************/
        /* Constructor                                                          */
        /************************************************************************/
        public HUD(ContentHolder contentHolder, Camera camera)
        {
            updateHudPositions(camera);

            healthAuxBar = new Models.Interface(contentHolder.healthAuxBar, healthAuxBarPosition.X, healthAuxBarPosition.Y, new Vector2(0, 0), 0);
            special = new Models.Interface(contentHolder.special, specialPosition.X, specialPosition.Y, new Vector2(0, 0), 0);

            ammoFont = contentHolder.creditsFont;
            ammoCounterSpecial = "deo";

            #if DEBUG
            this.debugFont = contentHolder.debugFont;
            #endif
        }