public static void Register(Engine engine) { //***************************** // Create ScriptError enum. scriptErrorEnum = new PebbleEnum(engine.defaultContext, "ScriptError", IntrinsicTypeDefs.CONST_STRING); // Add a value for "no error" since enums can't be null. scriptErrorEnum.AddValue_Literal(engine.defaultContext, "NoError", "NoError"); // Add both Parse and Runtime errors to the list. foreach (string name in Enum.GetNames(typeof(ParseErrorType))) { scriptErrorEnum.AddValue_Literal(engine.defaultContext, name, name); } foreach (string name in Enum.GetNames(typeof(RuntimeErrorType))) { scriptErrorEnum.AddValue_Literal(engine.defaultContext, name, name); } // Finalize. scriptErrorEnum.EvaluateValues(engine.defaultContext); // Save the value for NoError for convenience. scriptErrorEnum_noErrorValue = scriptErrorEnum.GetValue("NoError"); //******************************* //@ class Result<T> // This was added just in case users might have a need for a templated class that encapsulates a value and a status code. { TypeDef_Class ourType = TypeFactory.GetTypeDef_Class("Result", new ArgList { IntrinsicTypeDefs.TEMPLATE_0 }, false); ClassDef classDef = engine.defaultContext.CreateClass("Result", ourType, null, new List <string> { "T" }); classDef.Initialize(); //@ T value; // The resultant value IF there was no error. classDef.AddMember("value", IntrinsicTypeDefs.TEMPLATE_0); //@ num status; // A numeric status code. By convention, 0 means no error and anything else means error. classDef.AddMemberLiteral("status", IntrinsicTypeDefs.NUMBER, 0.0); //@ string message; // A place to store error messages if desired. classDef.AddMember("message", IntrinsicTypeDefs.STRING); //@ bool IsSuccess() // Returns true iff status == 0. { FunctionValue_Host.EvaluateDelegate eval = (context, args, thisScope) => { ClassValue scope = thisScope as ClassValue; return((double)scope.GetByName("status").value == 0.0); }; FunctionValue_Host newValue = new FunctionValue_Host(IntrinsicTypeDefs.BOOL, new ArgList { }, eval, false, ourType); classDef.AddMemberLiteral("IsSuccess", newValue.valType, newValue); } //@ string ToString() // Returns a string representation of the Result. { FunctionValue_Host.EvaluateDelegate eval = (context, args, thisScope) => { ClassValue scope = thisScope as ClassValue; double status = (double)scope.GetByName("status").value; string result = scope.classDef.typeDef.ToString() + "["; if (0.0 == status) { result += CoreLib.ValueToString(context, scope.GetByName("value").value, true); } else { result += status + ": \"" + (string)scope.GetByName("message").value + "\""; } return(result + "]"); }; FunctionValue_Host newValue = new FunctionValue_Host(IntrinsicTypeDefs.STRING, new ArgList { }, eval, false, ourType); classDef.AddMemberLiteral("ThisToString", newValue.valType, newValue); } classDef.FinalizeClass(engine.defaultContext); resultClassDef = classDef; } //******************************* //@ class ScriptResult<T> // For returning the result of something that can error, like an Exec call. { TypeDef_Class ourType = TypeFactory.GetTypeDef_Class("ScriptResult", new ArgList { IntrinsicTypeDefs.TEMPLATE_0 }, false); ClassDef classDef = engine.defaultContext.CreateClass("ScriptResult", ourType, null, new List <string> { "T" }); classDef.Initialize(); //@ T value; // The return value if there was no error. classDef.AddMember("value", IntrinsicTypeDefs.TEMPLATE_0); //@ ScriptError error; // ScriptError.NoError if no error. classDef.AddMemberLiteral("error", CoreLib.scriptErrorEnum._classDef.typeDef, CoreLib.scriptErrorEnum_noErrorValue); //@ string message; // Optional error message. classDef.AddMember("message", IntrinsicTypeDefs.STRING); //@ bool IsSuccess() // Returns true iff error == ScriptError.NoError. { FunctionValue_Host.EvaluateDelegate eval = (context, args, thisScope) => { ClassValue scope = thisScope as ClassValue; return(scope.GetByName("error").value == CoreLib.scriptErrorEnum_noErrorValue); }; FunctionValue_Host newValue = new FunctionValue_Host(IntrinsicTypeDefs.BOOL, new ArgList { }, eval, false, ourType); classDef.AddMemberLiteral("IsSuccess", newValue.valType, newValue); } //@ string ToString() // Returns a string representation of the ScriptError. { FunctionValue_Host.EvaluateDelegate eval = (context, args, thisScope) => { ClassValue scope = thisScope as ClassValue; var error = (ClassValue_Enum)scope.GetByName("error").value; string result = scope.classDef.typeDef.ToString() + "["; if (CoreLib.scriptErrorEnum_noErrorValue == error) { result += CoreLib.ValueToString(context, scope.GetByName("value").value, true); } else { result += error.GetName() + ": \"" + (string)scope.GetByName("message").value + "\""; } return(result + "]"); }; FunctionValue_Host newValue = new FunctionValue_Host(IntrinsicTypeDefs.STRING, new ArgList { }, eval, false, ourType); classDef.AddMemberLiteral("ThisToString", newValue.valType, newValue); } classDef.FinalizeClass(engine.defaultContext); resultClassDef = classDef; } // This code makes sure that Result<bool> is a registered class and type. List <ITypeDef> genericTypes = new ArgList(); genericTypes.Add(IntrinsicTypeDefs.BOOL); scriptResultBoolTypeDef = TypeFactory.GetTypeDef_Class("ScriptResult", genericTypes, false); scriptResultBoolClassDef = engine.defaultContext.RegisterIfUnregisteredTemplate(scriptResultBoolTypeDef); Pb.Assert(null != scriptResultBoolTypeDef && null != scriptResultBoolClassDef, "Error initializing ScriptResult<bool>."); //////////////////////////////////////////////////////////////////////////// // Register non-optional libraries. //CoreResult.Register(engine); // List and Dictionary probably need to be first because other libraries sometimes use them. CoreList.Register(engine); CoreDictionary.Register(engine); MathLib.Register(engine); RegexLib.Register(engine); StringLib.Register(engine); StreamLib.Register(engine); //@ global const num FORMAX; // The highest value a for iterator can be. Attempting to exceed it generates an error. engine.defaultContext.CreateGlobal("FORMAX", IntrinsicTypeDefs.CONST_NUMBER, Expr_For.MAX); //////////////////////////////////////////////////////////////////////////// // Library functions //@ global ScriptResult<bool> Exec(string script) // Executes the supplied script. // Since this is not running "interactive" (or inline), the only way the script can // have an external effect is if it affects global things (variables, class definitions). // The returned ScriptResult's value is only true(success) or false (error). { FunctionValue_Host.EvaluateDelegate eval = (context, args, thisScope) => { string script = (string)args[0]; ClassValue scriptResultInst = scriptResultBoolClassDef.Allocate(context); Variable value = scriptResultInst.GetByName("value"); Variable error = scriptResultInst.GetByName("error"); Variable message = scriptResultInst.GetByName("message"); ScriptResult result = context.engine.RunScript(script, false, null, true); if (null != result.parseErrors) { value.value = false; error.value = scriptErrorEnum.GetValue(result.parseErrors[0].type.ToString());; message.value = result.parseErrors[0].ToString(); } else if (null != result.runtimeError) { value.value = false; error.value = result.value; message.value = result.runtimeError.ToString(); } else { value.value = true; error.value = scriptErrorEnum_noErrorValue; message.value = ""; } return(scriptResultInst); }; FunctionValue newValue = new FunctionValue_Host(scriptResultBoolTypeDef, new ArgList { IntrinsicTypeDefs.STRING }, eval, false); engine.AddBuiltInFunction(newValue, "Exec"); } //@ global ScriptResult<bool> ExecInline(string) // This executes the given script in the current scope. This is different from Exec, because Exec exists in its own scope. // The returned ScriptResult's value is only true(success) or false (error). { FunctionValue_Host.EvaluateDelegate eval = (context, args, thisScope) => { string script = (string)args[0]; ClassValue scriptResultInst = scriptResultBoolClassDef.Allocate(context); Variable value = scriptResultInst.GetByName("value"); Variable error = scriptResultInst.GetByName("error"); Variable message = scriptResultInst.GetByName("message"); ScriptResult result = context.engine.RunInteractiveScript(script, false); if (null != result.parseErrors) { value.value = false; error.value = scriptErrorEnum.GetValue(result.parseErrors[0].type.ToString());; message.value = result.parseErrors[0].ToString(); } else if (null != result.runtimeError) { value.value = false; error.value = result.value; message.value = result.runtimeError.ToString(); } else { value.value = true; error.value = scriptErrorEnum_noErrorValue; message.value = ""; } return(scriptResultInst); }; FunctionValue newValue = new FunctionValue_Host(scriptResultBoolTypeDef, new ArgList { IntrinsicTypeDefs.STRING }, eval, false); engine.AddBuiltInFunction(newValue, "ExecInline"); } //@ global string Print(...) // Converts all arguments to strings, concatenates them, then outputs the result using the Engine' Log function. // This function can be set to whatever the host program likes: see Engine.Log { FunctionValue_Host.EvaluateDelegate eval = (context, args, thisScope) => { string result = StandardPrintFunction(context, args); context.engine.Log(result); return(result); }; FunctionValue newValue = new FunctionValue_Host(IntrinsicTypeDefs.STRING, new List <ITypeDef> { IntrinsicTypeDefs.ANY }, eval, true); engine.AddBuiltInFunction(newValue, "Print"); } //@ global string ToScript(any) // Returns a script which, when run, returns a value equal to the value passed into ToScript. { FunctionValue_Host.EvaluateDelegate eval = (context, args, thisScope) => { object val0 = args[0]; return(ValueToScript(context, val0)); }; FunctionValue newValue = new FunctionValue_Host(IntrinsicTypeDefs.STRING, new ArgList { IntrinsicTypeDefs.ANY }, eval, false); engine.AddBuiltInFunction(newValue, "ToScript"); } ///////////////////////////////////////////////////////////////// // Type Conversion //@ global bool ToBool(any) // Attempts to convert input into a boolean value. // 0 and null are false. != 0 and non-null references are true. Strings are handled by Convert.ToBoolean, // which can throw an exception if it doesn't know how to convert the string. { FunctionValue_Host.EvaluateDelegate eval = (context, args, thisScope) => { object val = args[0]; if (null == val) { return(false); } else if (val is bool) { return((bool)val); } else if (val is double) { return(Convert.ToBoolean((double)val)); } else if (val is string) { try { return(Convert.ToBoolean((string)val)); // this loves to throw errors } catch (Exception e) { context.SetRuntimeError(RuntimeErrorType.ConversionInvalid, "ToBool - C# error: " + e.ToString()); return(null); } } else { return(true); } }; FunctionValue newValue = new FunctionValue_Host(IntrinsicTypeDefs.BOOL, new ArgList { IntrinsicTypeDefs.ANY }, eval, false); engine.AddBuiltInFunction(newValue, "ToBool"); } //@ global num ToNum(any) // Attempts to convert input to a num. // true -> 1, false -> 0, null -> 0, non-null object reference -> 1. Strings are handled by Convert.ToDouble, // which can throw an error if it doesn't know how to convert the string. { FunctionValue_Host.EvaluateDelegate eval = (context, args, thisScope) => { object val = args[0]; if (null == val) { return(0.0); } else if (val is double) { return((double)val); } else if (val is bool) { return((bool)val ? 1.0 : 0.0); } else if (val is string) { try { return(Convert.ToDouble((string)val)); // this loves to throw errors } catch { context.SetRuntimeError(RuntimeErrorType.ConversionInvalid, "ToNum - Cannot convert string \"" + ((string)val) + "\" to number."); return(null); } } else { return(1.0); } }; FunctionValue newValue = new FunctionValue_Host(IntrinsicTypeDefs.NUMBER, new ArgList { IntrinsicTypeDefs.ANY }, eval, false); engine.AddBuiltInFunction(newValue, "ToNum"); } //@ global string ToString(...) // Converts all arguments to strings, concatenates them, and returns the result. { FunctionValue_Host.EvaluateDelegate eval = (context, args, thisScope) => { return(StandardPrintFunction(context, args)); }; FunctionValue newValue = new FunctionValue_Host(IntrinsicTypeDefs.STRING, new ArgList { IntrinsicTypeDefs.ANY }, eval, true); engine.AddBuiltInFunction(newValue, "ToString"); } UnitTests.testFuncDelegates.Add("CoreLib", RunTests); }
public static void Register(Engine engine) { PebbleEnum consoleColorEnum = new PebbleEnum(engine.defaultContext, "ConsoleColor", IntrinsicTypeDefs.CONST_NUMBER); consoleColorEnum.AddValue_Literal(engine.defaultContext, "Black", 0.0); consoleColorEnum.AddValue_Literal(engine.defaultContext, "DarkBlue", 1.0); consoleColorEnum.AddValue_Literal(engine.defaultContext, "DarkGreen", 2.0); consoleColorEnum.AddValue_Literal(engine.defaultContext, "DarkCyan", 3.0); consoleColorEnum.AddValue_Literal(engine.defaultContext, "DarkRed", 4.0); consoleColorEnum.AddValue_Literal(engine.defaultContext, "DarkMagenta", 5.0); consoleColorEnum.AddValue_Literal(engine.defaultContext, "DarkYellow", 6.0); consoleColorEnum.AddValue_Literal(engine.defaultContext, "LightGray", 7.0); consoleColorEnum.AddValue_Literal(engine.defaultContext, "DarkGray", 8.0); consoleColorEnum.AddValue_Literal(engine.defaultContext, "Blue", 9.0); consoleColorEnum.AddValue_Literal(engine.defaultContext, "Green", 10.0); consoleColorEnum.AddValue_Literal(engine.defaultContext, "Cyan", 11.0); consoleColorEnum.AddValue_Literal(engine.defaultContext, "Red", 12.0); consoleColorEnum.AddValue_Literal(engine.defaultContext, "Magenta", 13.0); consoleColorEnum.AddValue_Literal(engine.defaultContext, "Yellow", 14.0); consoleColorEnum.AddValue_Literal(engine.defaultContext, "White", 15.0); // Finalize. consoleColorEnum.EvaluateValues(engine.defaultContext); // ********************************** Regex colorRegex = new Regex(@"(#\d+b?#)", RegexOptions.Compiled); TypeDef_Class ourType = TypeFactory.GetTypeDef_Class("Console", null, false); ClassDef classDef = engine.defaultContext.CreateClass("Console", ourType, null, null, true); classDef.Initialize(); //@ global void Clear() // Clears the screen. { FunctionValue_Host.EvaluateDelegate eval = (context, args, thisScope) => { Console.Clear(); return(null); }; FunctionValue newValue = new FunctionValue_Host(IntrinsicTypeDefs.VOID, new ArgList { }, eval, false); classDef.AddMemberLiteral("Clear", newValue.valType, newValue, true); } //@ global string GetCh() // Waits for the user to press a key and returns it. { FunctionValue_Host.EvaluateDelegate eval = (context, args, thisScope) => { ConsoleKeyInfo cki = Console.ReadKey(true); return(cki.KeyChar.ToString()); }; FunctionValue newValue = new FunctionValue_Host(IntrinsicTypeDefs.STRING, new ArgList { }, eval, false); classDef.AddMemberLiteral("GetCh", newValue.valType, newValue, true); } //@ global string Print(...) // Alias of WriteLine. //@ global string ReadLine() // Reads a line of input and returns it. { FunctionValue_Host.EvaluateDelegate eval = (context, args, thisScope) => { return(Console.ReadLine()); }; FunctionValue newValue = new FunctionValue_Host(IntrinsicTypeDefs.STRING, new ArgList { }, eval, false); classDef.AddMemberLiteral("ReadLine", newValue.valType, newValue, true); } //@ global void ResetColor() // Resets foreground and background colors to their defaults. { FunctionValue_Host.EvaluateDelegate eval = (context, args, thisScope) => { Console.ResetColor(); return(null); }; FunctionValue newValue = new FunctionValue_Host(IntrinsicTypeDefs.VOID, new ArgList { }, eval, false); classDef.AddMemberLiteral("ResetColor", newValue.valType, newValue, true); } //@ global num SetBackgroundColor(ConsoleColor color) // Sets the background color to the given value. // Returns the previous color. { FunctionValue_Host.EvaluateDelegate eval = (context, args, thisScope) => { ClassValue_Enum enumVal = args[0] as ClassValue_Enum; int iColor = Convert.ToInt32((double)enumVal.GetValue()); int iPrevColor = Convert.ToInt32(Console.BackgroundColor); Console.BackgroundColor = (ConsoleColor)iColor; return(consoleColorEnum._classDef.staticVars[iPrevColor].value); }; FunctionValue newValue = new FunctionValue_Host(consoleColorEnum.enumType, new ArgList { consoleColorEnum.enumType }, eval, false); classDef.AddMemberLiteral("SetBackgroundColor", newValue.valType, newValue, true); } //@ global num SetForegroundColor(num color) // Sets the foreground color to the given value. The valid values are 0-15. // Returns the previous color. { FunctionValue_Host.EvaluateDelegate eval = (context, args, thisScope) => { ClassValue_Enum enumVal = args[0] as ClassValue_Enum; int iColor = Convert.ToInt32((double)enumVal.GetValue()); int iPrevColor = Convert.ToInt32(Console.ForegroundColor); Console.ForegroundColor = (ConsoleColor)iColor; return(consoleColorEnum._classDef.staticVars[iPrevColor].value); }; FunctionValue newValue = new FunctionValue_Host(consoleColorEnum.enumType, new ArgList { consoleColorEnum.enumType }, eval, false); classDef.AddMemberLiteral("SetForegroundColor", newValue.valType, newValue, true); } //@ global string Write(...) // Works much like Print but doesn't automatically include a newline, so you can write partial lines. // Also, if an argument is a ConsoleColor, rather than writing it the function temporarily sets the foreground color to the given color. // Colors can be inserted into the string by using, for example, #1#, which will set the foreground color to 1, or #11b# which sets the background color to 11. // This function restores the colors to what they were before the function was called. // Returns the aggregated string, minus any provided colors. FunctionValue_Host.EvaluateDelegate evalWrite; { FunctionValue_Host.EvaluateDelegate eval = (context, args, thisScope) => { ConsoleColor startingForeground = Console.ForegroundColor; ConsoleColor startingBackground = Console.BackgroundColor; string result = ""; foreach (object val in args) { if (val is ClassValue_Enum) { ClassValue_Enum cve = (ClassValue_Enum)val; if (cve.classDef == consoleColorEnum._classDef) { int color = Convert.ToInt32((double)cve.GetValue()); Console.ForegroundColor = (ConsoleColor)color; continue; } } if (val is string) { string v = val as string; string[] splits = colorRegex.Split(v); foreach (string str in splits) { if (str.Length > 2 && '#' == str[0] && '#' == str[str.Length - 1]) { int iColor; bool background = false; if ('b' == str[str.Length - 2]) { iColor = Convert.ToInt32(str.Substring(1, str.Length - 3)); background = true; } else { iColor = Convert.ToInt32(str.Substring(1, str.Length - 2)); } if (iColor < 0 || iColor > 15) { context.SetRuntimeError(RuntimeErrorType.ArgumentInvalid, "Write: Color escapes must be between 0 and 15."); Console.ForegroundColor = startingForeground; Console.BackgroundColor = startingBackground; return(null); } if (background) { Console.BackgroundColor = (ConsoleColor)iColor; } else { Console.ForegroundColor = (ConsoleColor)iColor; } } else { result += str; Console.Write(str); } } } else { string s = CoreLib.ValueToString(context, val, false); result += s; Console.Write(s); } } Console.ForegroundColor = startingForeground; Console.BackgroundColor = startingBackground; return(result); }; FunctionValue newValue = new FunctionValue_Host(IntrinsicTypeDefs.STRING, new ArgList { IntrinsicTypeDefs.ANY }, eval, true); classDef.AddMemberLiteral("Write", newValue.valType, newValue, true); evalWrite = eval; } //@ global string WriteLine(...) // Works exactly like Write but just adds a newline at the end. // Returns the aggregated string, minus any provided colors. { FunctionValue_Host.EvaluateDelegate eval = (context, args, thisScope) => { object result = evalWrite(context, args, thisScope); Console.Write("\n"); return(result); }; FunctionValue newValue = new FunctionValue_Host(IntrinsicTypeDefs.STRING, new ArgList { IntrinsicTypeDefs.ANY }, eval, true); classDef.AddMemberLiteral("WriteLine", newValue.valType, newValue, true); classDef.AddMemberLiteral("Print", newValue.valType, newValue, true); } classDef.FinalizeClass(engine.defaultContext); }
public ClassDef_Enum(PebbleEnum enumDefIn, string nameIn, TypeDef_Class typeDefIn) : base(nameIn, typeDefIn, null, null, true, true) { enumDef = enumDefIn; }