Пример #1
0
 //common
 public static void Initialize()
 {
     ReadCollisionLayerMatrix();
     NativeParallel2D.Initialize();
     internalWorld = CreateWorld(gravity);
     initialized   = true;
 }
Пример #2
0
 static void DestroyWorld(PWorld2D world)
 {
     NativeParallel2D.DestroyWorld(world.IntPointer);
 }