Пример #1
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 public MoveAction(string name, MoveActionData moveProperties, Sequence moveSequence, DamageData damageInfo) : this(name, moveProperties, moveSequence)
 {
     DamageInfo = damageInfo;
 }
Пример #2
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 public MoveAction(string name, MoveActionData moveProperties, Sequence moveSequence, ActionCommand actioncommand, DamageData damageInfo) : this(name, moveProperties, moveSequence, actioncommand)
 {
     DamageInfo = damageInfo;
 }
Пример #3
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 public MoveAction(string name, MoveActionData moveProperties, Sequence moveSequence)
 {
     Name     = name;
     MoveInfo = moveProperties;
     SetMoveSequence(moveSequence);
 }
Пример #4
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 public MoveAction(string name, MoveActionData moveProperties, Sequence moveSequence, ActionCommand actioncommand) : this(name, moveProperties, moveSequence)
 {
     actionCommand = actioncommand;
     actionCommand.SetHandler(MoveSequence);
 }
 public MoveAction(string name, MoveActionData moveProperties, Sequence moveSequence, HealingData healingInfo) : this(name, moveProperties, moveSequence)
 {
     HealingInfo = healingInfo;
 }
 public MoveAction(string name, MoveActionData moveProperties, Sequence moveSequence, ActionCommand actionCommand, HealingData healingInfo) : this(name, moveProperties, moveSequence, actionCommand)
 {
     HealingInfo = HealingInfo;
 }
 public SpecialMoveAction(string name, MoveActionData moveProperties, Sequence moveSequence, ActionCommand actionCommand, HealingData healingData) : base(name, moveProperties, moveSequence, actionCommand, healingData)
 {
 }
 public SpecialMoveAction(string name, MoveActionData moveProperties, Sequence moveSequence, ActionCommand actionCommand, DamageData damageInfo) : base(name, moveProperties, moveSequence, actionCommand, damageInfo)
 {
 }
 public SpecialMoveAction(string name, MoveActionData moveProperties, Sequence moveSequence, ActionCommand actionCommand, DamageData damageInfo, StarPowerTypes spType, float spCost) : base(name, moveProperties, moveSequence, actionCommand, damageInfo)
 {
     SPType = spType;
     SPCost = spCost;
 }
 public SpecialMoveAction(string name, MoveActionData moveProperties, Sequence moveSequence) : base(name, moveProperties, moveSequence)
 {
 }
 public SpecialMoveAction(string name, MoveActionData moveProperties, Sequence moveSequence, ActionCommand actionCommand, HealingData healingData, StarPowerTypes spType, float spCost) : base(name, moveProperties, moveSequence, actionCommand, healingData)
 {
     SPType = spType;
     SPCost = spCost;
 }
 public SpecialMoveAction(string name, MoveActionData moveProperties, Sequence moveSequence, StarPowerTypes spType, float spCost) : base(name, moveProperties, moveSequence)
 {
     SPType = spType;
     SPCost = spCost;
 }
Пример #13
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 public SpecialMoveAction(BattleEntity user, string name, MoveActionData moveProperties, Sequence moveSequence, DamageData damageInfo)
     : base(user, name, moveProperties, moveSequence, damageInfo)
 {
 }
Пример #14
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 public SpecialMoveAction(BattleEntity user, string name, MoveActionData moveProperties, Sequence moveSequence, ActionCommand actionCommand, HealingData healingData)
     : base(user, name, moveProperties, moveSequence, actionCommand, healingData)
 {
 }
Пример #15
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 public SpecialMoveAction(BattleEntity user, string name, MoveActionData moveProperties, Sequence moveSequence)
     : base(user, name, moveProperties, moveSequence)
 {
 }