Пример #1
0
        private static void ParseSetting()
        {
            string configpath = Path.GetFullPath(TEXTURE_PACK_CONFIG_PATH);

            Debug.Log(configpath);

            packSetting = PackRes_Common.ParsePackSetting(configpath);


            PackRes_Common.PrintObjectInfo(packSetting);
        }
Пример #2
0
        private static void ParseSetting()
        {
            packSetting = PackRes_Common.ParsePackSetting(Path.GetFullPath(GUI_PACK_CONFIG_PATH));

//			packSetting.exp_path = Path.Combine(packSetting.exp_path, platform);
//
//			packSetting.res_idx_path = Path.Combine(packSetting.exp_path, packSetting.res_idx_path);
//
//			packSetting.exp_path = Path.Combine(packSetting.exp_path, packSetting.bundle_path);

            PackRes_Common.PrintObjectInfo(packSetting);
        }
Пример #3
0
 private static void ParseSetting()
 {
     packSetting = PackRes_Common.ParsePackSetting(Path.GetFullPath(SCENE_PACK_CONFIG_PATH));
 }