Пример #1
0
 private void OnConnectionLost(ConnectionLostEvent e)
 {
     Console.WriteLine("connection lost");
 }
Пример #2
0
	// either the player disconnected from the server or quit the game
	private void OnConnectionLost(ConnectionLostEvent e)
	{
		// just pass the info through
		if (ConnectionLostEvent != null)
			ConnectionLostEvent(new Dictionary<string, object>());
	}