Пример #1
0
 public bool SetLectureAttended(DBCommService.User userData, DBCommService.Character characterData, int minigameID)
 {
     return(base.Channel.SetLectureAttended(userData, characterData, minigameID));
 }
Пример #2
0
 public bool DeleteCharacter(DBCommService.User userData)
 {
     return(base.Channel.DeleteCharacter(userData));
 }
Пример #3
0
 public System.Collections.Generic.List <DBCommService.Quest> LoadQuestData(DBCommService.User userData)
 {
     return(base.Channel.LoadQuestData(userData));
 }
Пример #4
0
 public bool UpdateQuestAssociation(DBCommService.User userData, DBCommService.Character characterData, DBCommService.Quest theQuest)
 {
     return(base.Channel.UpdateQuestAssociation(userData, characterData, theQuest));
 }
Пример #5
0
 public System.Collections.Generic.List <DBCommService.MinigameScore> GetMinigameHighScores(DBCommService.User userData, int minigameID)
 {
     return(base.Channel.GetMinigameHighScores(userData, minigameID));
 }
Пример #6
0
 public bool SaveMinigameScore(DBCommService.User userData, DBCommService.MinigameScore minigameScore)
 {
     return(base.Channel.SaveMinigameScore(userData, minigameScore));
 }
Пример #7
0
 public bool SaveExistingCharacterData(DBCommService.Character characterData, DBCommService.User theUser)
 {
     return(base.Channel.SaveExistingCharacterData(characterData, theUser));
 }
Пример #8
0
 public bool SaveNewCharacterData(DBCommService.Character newCharacterData, DBCommService.User theUser)
 {
     return(base.Channel.SaveNewCharacterData(newCharacterData, theUser));
 }
Пример #9
0
 public DBCommService.Character LoadCharacterData(DBCommService.User theUser)
 {
     return(base.Channel.LoadCharacterData(theUser));
 }