public bool SetLectureAttended(DBCommService.User userData, DBCommService.Character characterData, int minigameID) { return(base.Channel.SetLectureAttended(userData, characterData, minigameID)); }
public bool DeleteCharacter(DBCommService.User userData) { return(base.Channel.DeleteCharacter(userData)); }
public System.Collections.Generic.List <DBCommService.Quest> LoadQuestData(DBCommService.User userData) { return(base.Channel.LoadQuestData(userData)); }
public bool UpdateQuestAssociation(DBCommService.User userData, DBCommService.Character characterData, DBCommService.Quest theQuest) { return(base.Channel.UpdateQuestAssociation(userData, characterData, theQuest)); }
public System.Collections.Generic.List <DBCommService.MinigameScore> GetMinigameHighScores(DBCommService.User userData, int minigameID) { return(base.Channel.GetMinigameHighScores(userData, minigameID)); }
public bool SaveMinigameScore(DBCommService.User userData, DBCommService.MinigameScore minigameScore) { return(base.Channel.SaveMinigameScore(userData, minigameScore)); }
public bool SaveExistingCharacterData(DBCommService.Character characterData, DBCommService.User theUser) { return(base.Channel.SaveExistingCharacterData(characterData, theUser)); }
public bool SaveNewCharacterData(DBCommService.Character newCharacterData, DBCommService.User theUser) { return(base.Channel.SaveNewCharacterData(newCharacterData, theUser)); }
public DBCommService.Character LoadCharacterData(DBCommService.User theUser) { return(base.Channel.LoadCharacterData(theUser)); }