Пример #1
0
        public override byte[] Write(bool DSV, bool GCI)
        {
            // Set Memo Back
            StrategyMemo.FinalData.CopyTo(Data, Memo);
            ShadowInfo.FinalData.CopyTo(Data, Shadow);
            SetChecksums();

            // Get updated save slot data
            ushort[] keys = new ushort[4];
            for (int i = 0; i < keys.Length; i++)
            {
                keys[i] = BigEndian.ToUInt16(Data, 8 + (i * 2));
            }
            byte[] newSAV = SaveUtil.EncryptGC(Data, 0x10, 0x27FD8, keys);

            // Put save slot back in original save data
            byte[] newFile = MC != null ? MC.SelectedSaveData : (byte[])BAK.Clone();
            Array.Copy(newSAV, 0, newFile, SLOT_START + (SaveIndex * SLOT_SIZE), newSAV.Length);

            // Return the gci if Memory Card is not being exported
            if (!IsMemoryCardSave || GCI)
            {
                return(Header.Concat(newFile).ToArray());
            }

            MC.SelectedSaveData = newFile.ToArray();
            return(MC.Data);
        }
Пример #2
0
        private byte[] GetInnerData()
        {
            // Set Memo Back
            StrategyMemo.FinalData.CopyTo(Data, Memo);
            ShadowInfo.FinalData.CopyTo(Data, Shadow);
            SetChecksums();

            // Get updated save slot data
            ushort[] keys = new ushort[4];
            for (int i = 0; i < keys.Length; i++)
            {
                keys[i] = BigEndian.ToUInt16(Data, 8 + (i * 2));
            }
            byte[] newSAV = SaveUtil.EncryptGC(Data, 0x10, 0x27FD8, keys);

            // Put save slot back in original save data
            byte[] newFile = MC != null ? MC.SelectedSaveData : (byte[])BAK.Clone();
            Array.Copy(newSAV, 0, newFile, SLOT_START + (SaveIndex * SLOT_SIZE), newSAV.Length);
            return(newFile);
        }
Пример #3
0
        public override byte[] Write(bool DSV)
        {
            // Set Memo Back
            StrategyMemo.FinalData.CopyTo(Data, Memo);
            ShadowInfo.FinalData.CopyTo(Data, Shadow);
            setChecksums();

            // Get updated save slot data
            ushort[] keys = new ushort[4];
            for (int i = 0; i < keys.Length; i++)
            {
                keys[i] = BigEndian.ToUInt16(Data, 8 + i * 2);
            }
            byte[] newSAV = SaveUtil.EncryptGC(Data, 0x10, 0x27FD8, keys);

            // Put save slot back in original save data
            byte[] newFile = (byte[])OriginalData.Clone();
            Array.Copy(newSAV, 0, newFile, SLOT_START + SaveIndex * SLOT_SIZE, newSAV.Length);
            return(Header.Concat(newFile).ToArray());
        }