static void Main(string[] args) { //objects instantiated Random rgen = new Random(); Seeker ginnie = new Seeker("ginnie", rgen); Snitch aSnitch = new Snitch(); Seeker cho = new Seeker("Cho Chang", rgen); //quidditch game Console.WriteLine("Hello Quidditch!"); Console.WriteLine(""); //match proceedings Console.WriteLine("Seekers are ready for the match!"); aSnitch.ReleaseFromBox(); Console.WriteLine(""); Console.WriteLine("Seeker Ginnie - get ready to catch the snitch!"); Console.WriteLine("Seeker Cho - get ready to catch the snitch!"); Console.WriteLine(""); ginnie.ChaseSnitch(aSnitch); cho.ChaseSnitch(aSnitch); Console.WriteLine(""); //keeps track of winner Seeker winner = null; //game loop while (aSnitch.IsCaught != true) { ginnie.CatchSnitch(); //loops stop both from winning and assigns winner if (aSnitch.IsCaught == true) { winner = ginnie; break; } else { winner = cho; } cho.CatchSnitch(); } Console.WriteLine(""); winner.ReleaseSnitch(); Console.WriteLine(""); ginnie.QuitGame(); cho.QuitGame(); Console.WriteLine(""); Console.WriteLine($"{winner.Name} won the round!"); Console.WriteLine("End of Quidditch round!"); }
public void QuitGame() { myTarget = null; Console.WriteLine($"{this.name} quits playing Quidditch"); }
public void ReleaseSnitch() { Console.WriteLine($"{this.name} released snitch"); myTarget.PlaceInBox(); myTarget = null; //seeker done with snitch }
public void ChaseSnitch(Snitch p_target) { Console.WriteLine($"{this.Name} chasing snitch"); myTarget = p_target; }
public Seeker(string nm, Random rg) { myTarget = null; name = nm; seekerRgen = rg; }