Пример #1
0
        private void OnServerInitialized()
        {
            if (serverInitialized)
            {
                return;
            }

            Analytics.Collect();
            TerrariaExtension.ServerConsole();

            serverInitialized = true;
        }
Пример #2
0
        private void OnServerInitialized()
        {
            if (serverInitialized)
            {
                return;
            }
            serverInitialized = true;

            Analytics.Collect();

            // Update server console window and status bars
            TerrariaExtension.ServerConsole();
        }
Пример #3
0
        private void OnServerInitialized()
        {
            if (serverInitialized)
            {
                return;
            }
            serverInitialized = true;

            // Configure the hostname after it has been set
            RemoteLogger.SetTag("hostname", Main.worldName);

            // Update server console window and status bars
            TerrariaExtension.ServerConsole();
        }