private void OnServerInitialized() { if (serverInitialized) { return; } Analytics.Collect(); TerrariaExtension.ServerConsole(); serverInitialized = true; }
private void OnServerInitialized() { if (serverInitialized) { return; } serverInitialized = true; Analytics.Collect(); // Update server console window and status bars TerrariaExtension.ServerConsole(); }
private void OnServerInitialized() { if (serverInitialized) { return; } serverInitialized = true; // Configure the hostname after it has been set RemoteLogger.SetTag("hostname", Main.worldName); // Update server console window and status bars TerrariaExtension.ServerConsole(); }