private void button_entity_mark_subtype_Click(object sender, EventArgs e)
        {
            Editor editor = ActiveDocument;
            Level  level  = editor.m_level;

            if (level.selected_entity > -1 && level.entity[level.selected_entity].alive)
            {
                editor.SaveStateForUndo("Mark entities of same subtype");
                level.MarkEntitiesOfSubtype(level.entity[level.selected_entity].Type, level.entity[level.selected_entity].SubType);
                editor.RefreshGeometry();
            }
        }