public void RefreshMarkedSideGMeshes() { const bool check_for_decal_issues = false; foreach (Side side in m_level.GetMarkedSides()) { m_level.RefreshSideGMeshes(side, check_for_decal_issues); } gl_panel.BuildLevelGMesh(); }
public void RefreshMarkedSideGMeshes() { const bool check_for_decal_issues = false; foreach (Side side in m_level.GetMarkedSides()) { m_level.RefreshSideGMeshes(side, check_for_decal_issues); } gl_panel.BuildLevelGMesh(); }