public void PlayerIndex_Set_Get()
        {
            var packet = new TileEntityInteraction();

            packet.PlayerIndex = 1;

            Assert.Equal(1, packet.PlayerIndex);
        }
        public void TileEntityId_Set_Get()
        {
            var packet = new TileEntityInteraction();

            packet.TileEntityId = 1;

            Assert.Equal(1, packet.TileEntityId);
        }