private MakeCurrent ( EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx ) : bool | ||
dpy | EGLDisplay | |
draw | EGLSurface | |
read | EGLSurface | |
ctx | EGLContext | |
Результат | bool |
public void MakeCurrent(EGLSurface surface) { Egl.MakeCurrent(Display, surface, surface, EglContext.HandleAsEGLContext); }