Пример #1
0
        public void RegionLoaded(Scene scene)
        {
            if (!m_enabled)
            {
                return;
            }

            m_log.DebugFormat("[DATASNAPSHOT]: Marking scene {0} as stale.", scene.RegionInfo.RegionName);
            m_snapStore.ForceSceneStale(scene);
        }
Пример #2
0
 public void MakeEverythingStale()
 {
     m_log.Debug("[DATASNAPSHOT]: Marking all scenes as stale.");
     foreach (Scene scene in m_scenes)
     {
         m_snapStore.ForceSceneStale(scene);
     }
 }