void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.Net))
            {
                LogError("owner is not initialized. Add Action \"newNet\".");
                return;
            }
            OpenCVForUnity.DnnModule.Net wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Net, OpenCVForUnity.DnnModule.Net>(owner);

            if (!(scales.Value is OpenCVForUnityPlayMakerActions.MatOfFloat))
            {
                LogError("scales is not initialized. Add Action \"newMatOfFloat\".");
                return;
            }
            OpenCVForUnity.CoreModule.MatOfFloat wrapped_scales = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.MatOfFloat, OpenCVForUnity.CoreModule.MatOfFloat>(scales);

            if (!(zeropoints.Value is OpenCVForUnityPlayMakerActions.MatOfInt))
            {
                LogError("zeropoints is not initialized. Add Action \"newMatOfInt\".");
                return;
            }
            OpenCVForUnity.CoreModule.MatOfInt wrapped_zeropoints = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.MatOfInt, OpenCVForUnity.CoreModule.MatOfInt>(zeropoints);

            wrapped_owner.getOutputDetails(wrapped_scales, wrapped_zeropoints);
        }