Пример #1
0
        public GameState(Point MapDimensions)
        {
            Player1 = new Player();

            gameMap = new GameMap(MapDimensions);
            gameMap.GenerateMapArray();
            gameMap.SetAllTileNeighbors();
            pathfinder = new Pathfinder(gameMap);
            gameMap.PrimitiveMapGen();
        }