Пример #1
0
 void Awake()
 {
     generator = GetComponent<Generator>();
     layer = GameObject.Find("/Layer");
 }
Пример #2
0
 void Awake()
 {
     mainCamera = GameObject.Find("/Camera");
     layer = GameObject.Find("/Layer");
     ground = GameObject.Find("/Layer/Background");
     generator = GetComponent<Generator>();
     SetupMapChip(mapchipBackground, ground);
     SetupMapChip(mapchipBlocks, layer);
     SetupMapChip(mapchipItemAndNinja, layer);
     InvokeRepeating("SendInNinja", 2f, 1.5f);
 }