public override void Initialize()
        {
            World = new World();

            var p = Load();
            Player = World.InjectPlayer(p);
            Player.Initialize();

            base.Initialize();
        }
Пример #2
0
        public override void Initialize()
        {
            World = new World();

            var p = Load();
            foreach (var item in ItemDefinitionManager.GetBlockDefinitions())
            {
                p.Inventory.Add(new InventorySlot() { Definition = item, Amount = 1 });
            }

            Player = World.InjectPlayer(p);
            Player.Initialize();

            base.Initialize();
        }