public LookAt ( byte player, int uid, int group, bool look ) : void | ||
player | byte | |
uid | int | |
group | int | |
look | bool | |
Результат | void |
public void LookAtReq(int uid, int gId, bool look) { _broadcaster.LookAt(State.Instance.GetPlayer(_sender).Id, uid, gId, look); }
public void LookAtReq(int uid, int gId, bool look) { _broadcaster.LookAt(_clients[_sender].Id, uid, gId, look); }