Пример #1
0
 //constructor
 public team(string n, character c1, character c2, character c3, character c4)
 {
     name = n;
     characters.Add(c1);
     characters.Add(c2);
     characters.Add(c3);
     characters.Add(c4);
 }
Пример #2
0
        protected void start_Click(object sender, EventArgs e)
        {
            // creates character, team and player objects

            cloud  = new character("Cloud", 50, 20, 10);
            barret = new character("Barret", 50, 20, 10);
            aeris  = new character("Aeris", 50, 20, 10);
            tifa   = new character("Tifa", 50, 20, 10);


            team1 = new team("Avalanche", cloud, barret, aeris, tifa);
            p1    = new player("Niall", team1);

            tseng = new character("Tseng", 50, 20, 10);
            reno  = new character("Reno", 50, 20, 10);
            rude  = new character("Rude", 50, 20, 10);
            don   = new character("Don Corneo", 50, 20, 10);

            team2 = new team("The Turks", tseng, reno, rude, don);
            p2    = new player("Girts", team2);


            t1Count = 0;
            t2Count = 0;

            // initialises Images and team names

            lblT1.Text      = p1.Team.getTeamName();
            Image1.ImageUrl = "images/emptyChar.jpg";
            Image2.ImageUrl = "images/Barret.jpg";
            Image3.ImageUrl = "images/Aeris.jpg";
            Image4.ImageUrl = "images/Tifa.jpg";

            lblT2.Text      = p2.Team.getTeamName();
            Image5.ImageUrl = "images/emptyChar.jpg";
            Image6.ImageUrl = "images/Reno.jpg";
            Image7.ImageUrl = "images/Rude.jpg";
            Image8.ImageUrl = "images/Don.jpg";

            // makes Character images visible
            Image1.Visible = true;
            Image2.Visible = true;
            Image3.Visible = true;
            Image4.Visible = true;
            Image5.Visible = true;
            Image6.Visible = true;
            Image7.Visible = true;
            Image8.Visible = true;

            start.Visible  = false;
            p1Name.Visible = true;
            p2Name.Visible = true;


            imageP1.ImageUrl = "images/Cloud.jpg";
            imageP2.ImageUrl = "images/Tseng.jpg";

            activePlayer1 = 0;
            activePlayer2 = 0;


            turn = 1;

            attackp1.Enabled    = true;
            p1Choose.Enabled    = true;
            changeChar1.Enabled = true;

            addToConsole("Player One, your turn!");


            updateP1Stats();
            updateP2Stats();
        }