Пример #1
0
 private void UpdateCanvasInfo()
 {
     typeData                  = NodeCanvasManager.GetCanvasTypeData(nodeCanvas);
     openedCanvasPath          = nodeCanvas.savePath;
     this.editorState.canvas   = nodeCanvas;
     NodeEditor.curEditorState = this.editorState;
     NodeEditorSaveManager.SetLastCanvasPath(openedCanvasPath);
 }
Пример #2
0
 private void UpdateCanvasInfo()
 {
     typeData = NodeCanvasManager.GetCanvasTypeData(nodeCanvas);
 }