private void UpdateCanvasInfo() { typeData = NodeCanvasManager.GetCanvasTypeData(nodeCanvas); openedCanvasPath = nodeCanvas.savePath; this.editorState.canvas = nodeCanvas; NodeEditor.curEditorState = this.editorState; NodeEditorSaveManager.SetLastCanvasPath(openedCanvasPath); }
private void UpdateCanvasInfo() { typeData = NodeCanvasManager.GetCanvasTypeData(nodeCanvas); }