Пример #1
0
        public static void GamePlay()
        {
            Player playerOne      = new Player();
            Player playerTwo      = new Player();
            bool   PlayerOnesTurn = true;
            bool   OneIsWinner    = false;
            bool   TwoIsWinner    = false;
            var    Piles          = new SetPiles();


            Console.Write("Player 1, enter your name: ");
            playerOne.Name = Console.ReadLine();

            Console.Write("Player 2, enter your name: ");
            playerTwo.Name = Console.ReadLine();
            Console.WriteLine("");

            Console.WriteLine(playerOne.Name + playerTwo.Name);
            Console.WriteLine("A: " + Piles.StackA + "   B: " + Piles.StackB + "   C: " + Piles.StackC);

            while (OneIsWinner == false && TwoIsWinner == false)
            {
                if (PlayerOnesTurn == true)
                {
                    PlayersTurn.Turn(playerOne, Piles);
                    if (Piles.StackA == 0 && Piles.StackB == 0 && Piles.StackC == 0)
                    {
                        TwoIsWinner = true;
                    }
                    PlayerOnesTurn = false;
                }
                else if (PlayerOnesTurn == false)
                {
                    PlayersTurn.Turn(playerTwo, Piles);
                    if (Piles.StackA == 0 && Piles.StackB == 0 && Piles.StackC == 0)
                    {
                        OneIsWinner = true;
                    }
                    PlayerOnesTurn = true;
                }
                else
                {
                    Console.WriteLine("Please select a valid option");
                }
            }
            if (OneIsWinner == true)
            {
                Console.WriteLine(playerOne.Name + " there are no counters left, so you win!");
            }
            else if (TwoIsWinner == true)
            {
                Console.WriteLine(playerTwo.Name + " there are no counters left, so you win!");
            }
        }
Пример #2
0
        public static void Turn(Player Player, SetPiles Piles)
        {
            Console.Write(Player.Name + " choose a pile: ");
            PlayersPileChoice = Console.ReadLine();
            PlayersPileChoice = PlayersPileChoice.ToUpper();

            if (PlayersPileChoice == "A")
            {
                Console.Write("How many to remove from pile A: ");
                PlayersAmountChoice = Convert.ToInt32(Console.ReadLine());
                if (PlayersAmountChoice > 0)
                {
                    if (PlayersAmountChoice > Piles.StackA)
                    {
                        Console.WriteLine("There is not that many left. Please choose again.");
                        Turn(Player, Piles);
                    }
                    else
                    {
                        Piles.StackA = Piles.StackA - PlayersAmountChoice;
                        Console.WriteLine("A: " + Piles.StackA + "   B: " + Piles.StackB + "   C: " + Piles.StackC);
                    }
                }
                else
                {
                    Console.WriteLine("Please select a positive Integer");
                    Turn(Player, Piles);
                }
            }
            else if (PlayersPileChoice == "B")
            {
                Console.Write("How many to remove from pile B: ");
                PlayersAmountChoice = Convert.ToInt32(Console.ReadLine());
                if (PlayersAmountChoice > 0)
                {
                    if (PlayersAmountChoice > Piles.StackB)
                    {
                        Console.WriteLine("There is not that many left. Please choose again.");
                        Turn(Player, Piles);
                    }
                    else
                    {
                        Piles.StackB = Piles.StackB - PlayersAmountChoice;
                        Console.WriteLine("A: " + Piles.StackA + "   B: " + Piles.StackB + "   C: " + Piles.StackC);
                    }
                }
                else
                {
                    Console.WriteLine("Please select a positive Integer");
                    Turn(Player, Piles);
                }
            }
            else if (PlayersPileChoice == "C")
            {
                Console.Write("How many to remove from pile C: ");
                PlayersAmountChoice = Convert.ToInt32(Console.ReadLine());
                if (PlayersAmountChoice > 0)
                {
                    if (PlayersAmountChoice > Piles.StackC)
                    {
                        Console.WriteLine("There is not that many left. Please choose again.");
                        Turn(Player, Piles);
                    }
                    else
                    {
                        Piles.StackC = Piles.StackC - PlayersAmountChoice;
                        Console.WriteLine("A: " + Piles.StackA + "   B: " + Piles.StackB + "   C: " + Piles.StackC);
                    }
                }
                else
                {
                    Console.WriteLine("Please select a positive Integer");
                    Turn(Player, Piles);
                }
            }
            else
            {
                Console.WriteLine("Please enter a valid amount");
                Turn(Player, Piles);
            }
        }