Пример #1
0
 public void MapFullUpdate()
 {
     for (int x = 0; x < WidthOfGameMap; x++)
     {
         for (int y = 0; y < HeightOfGameMap; y++)
         {
             gameMap[x, y] = new emptyTile(x, y);
         }
     }
 }
Пример #2
0
 //this is the map initialize method
 public void MapInitialization()
 {
     for (int x = 0; x < WidthOfGameMap; x++)
     {
         for (int y = 0; y < HeightOfGameMap; y++)
         {
             gameMap[x, y] = new emptyTile(x, y);
         }
     }
     GenerateOB();
 }