Пример #1
0
        private Tilemap getTilemap()
        {
            getFiles();
            if (GFXFile == null)
            {
                return(null);
            }
            if (PalFile == null)
            {
                return(null);
            }
            if (LayoutFile == null)
            {
                return(null);
            }

            LayoutFile = new LZFile(LayoutFile, LZFile.CompressionType.LZ);

            Image2D i         = new Image2D(GFXFile, 256, false);
            LZFile  PalFileLz = new LZFile(PalFile, LZFile.CompressionType.LZ);
            Palette pal1      = new FilePalette(new InlineFile(PalFileLz, 0, 512, PalFile.name));
            Palette pal2      = new FilePalette(new InlineFile(PalFileLz, 512, 512, PalFile.name));

            Tilemap t = new Tilemap(LayoutFile, 64, i, new Palette[] { pal1, pal2 }, bg.topLayer ? 256 : 576, bg.topLayer ? 8 : 10);

            return(t);
        }
Пример #2
0
 public void SetTileset(NSMBTileset t)
 {
     this.t           = t;
     tileCount        = t.Map16Buffer.Width / 16;
     map16Image       = Image2D.CutImage(t.Map16Buffer, 256, 1);
     pictureBox1.Size = map16Image.Size;
     pictureBox1.Invalidate(true);
 }
        private void editZone_Paint(object sender, PaintEventArgs e)
        {
            if (tls == null)
            {
                return;
            }
            if (obj == null)
            {
                return;
            }

            Graphics g = e.Graphics;

            g.FillRectangle(Brushes.LightSteelBlue, 0, 0, editZone.Width, editZone.Height);

            int x = 16;
            int y = 0;

            foreach (List <NSMBTileset.ObjectDefTile> row in obj.tiles)
            {
                foreach (NSMBTileset.ObjectDefTile t in row)
                {
                    if (t.controlTile)
                    {
                        g.FillRectangle(Brushes.White, x, y, 15, 15);
                        g.DrawRectangle(Pens.Black, x, y, 15, 15);
                        g.DrawString(String.Format("{0:X2}", t.controlByte), NSMBGraphics.InfoFont, Brushes.Black, x, y);
                    }
                    else if (!t.emptyTile)
                    {
                        g.DrawImage(tls.Map16Buffer, x, y, Image2D.getTileRectangle(tls.Map16Buffer, 16, t.tileID), GraphicsUnit.Pixel);
                        if ((t.controlByte & 1) != 0)
                        {
                            g.DrawRectangle(Pens.Red, x, y, 15, 15);
                        }
                        if ((t.controlByte & 2) != 0)
                        {
                            g.DrawRectangle(Pens.Blue, x + 1, y + 1, 13, 13);
                        }
                    }
                    if (t == selTile)
                    {
                        g.DrawRectangle(Pens.White, x, y, 15, 15);
                    }
                    x += 16;
                }
                g.DrawString((y / 16) + "", NSMBGraphics.InfoFont, Brushes.White, 0, y);
                if (selRow == row && selTile == null)
                {
                    g.DrawRectangle(Pens.White, 0, y, 15, 15);
                }

                x  = 16;
                y += 16;
            }
        }
Пример #4
0
        public Bitmap reRender(int xMin, int yMin, int width, int height)
        {
            for (int x = xMin; x < xMin + width; x++)
            {
                for (int y = yMin; y < yMin + height; y++)
                {
                    if (x >= this.width)
                    {
                        continue;
                    }
                    if (y >= this.height)
                    {
                        continue;
                    }
                    Tile t = tiles[x, y];

                    if (t.tileNum < 0 || t.tileNum >= tileCount)
                    {
                        bufferGx.SetClip(new Rectangle(x * 8, y * 8, 8, 8));
                        bufferGx.Clear(NSMBGraphics.ReallyTransparent);
                        bufferGx.ResetClip();
                        continue;
                    }
                    if (t.palNum >= palettes.Length)
                    {
                        continue;
                    }
                    if (t.palNum < 0)
                    {
                        continue;
                    }
//                    if (t.hflip == false && t.vflip == false)

                    Rectangle rect = Image2D.getTileRectangle(buffers[t.palNum], 8, t.tileNum);
                    Bitmap    tile = new Bitmap(8, 8, System.Drawing.Imaging.PixelFormat.Format32bppPArgb);
                    Graphics  g    = Graphics.FromImage(tile);
                    g.DrawImage(buffers[t.palNum], new Rectangle(0, 0, 8, 8), rect, GraphicsUnit.Pixel);
                    if (t.hflip == true && t.vflip == false)
                    {
                        tile.RotateFlip(RotateFlipType.RotateNoneFlipX);
                    }
                    else if (t.hflip == false && t.vflip == true)
                    {
                        tile.RotateFlip(RotateFlipType.RotateNoneFlipY);
                    }
                    else if (t.hflip == true && t.vflip == true)
                    {
                        tile.RotateFlip(RotateFlipType.RotateNoneFlipXY);
                    }

                    bufferGx.DrawImage(tile, new Rectangle(x * 8, y * 8, 8, 8), new Rectangle(0, 0, 8, 8), GraphicsUnit.Pixel);
                }
            }
            return(buffer);
        }
Пример #5
0
        private Bitmap RenderBackground(File GFXFile, File PalFile, File LayoutFile, int offs, int palOffs)
        {
            LayoutFile = new LZFile(LayoutFile, LZFile.CompressionType.LZ);

            Image2D i    = new Image2D(GFXFile, 256, false);
            Palette pal1 = new FilePalette(new InlineFile(PalFile, 0, 512, PalFile.name));
            Palette pal2 = new FilePalette(new InlineFile(PalFile, 512, 512, PalFile.name));

            Tilemap t = new Tilemap(LayoutFile, 64, i, new Palette[] { pal1, pal2 }, offs, palOffs);

            t.render();
            return(t.buffer);
        }
Пример #6
0
        public Tilemap(File f, int tileWidth, Image2D i, Palette[] pals, int tileOffset, int paletteOffset)
        {
            this.f = f;
            this.width = tileWidth;
            this.tileOffset = tileOffset;
            this.paletteOffset = paletteOffset;

            this.tileset = i;
            this.palettes = pals;
            this.tileCount = tileset.getWidth() * tileset.getHeight() / 64;

            load();
        }
Пример #7
0
        public Tilemap(File f, int tileWidth, Image2D i, Palette[] pals, int tileOffset, int paletteOffset)
        {
            this.f             = f;
            this.width         = tileWidth;
            this.tileOffset    = tileOffset;
            this.paletteOffset = paletteOffset;

            this.tileset   = i;
            this.palettes  = pals;
            this.tileCount = tileset.getWidth() * tileset.getHeight() / 64;

            load();
        }
Пример #8
0
        public void load()
        {
            //Palettes
            int palCount = ROM.LZ77_GetDecompressedSize(PalFile.getContents()) / 512;

            palettes = new Palette[palCount];

            LZFile PalFileLz = new LZFile(PalFile, LZFile.CompressionType.LZ);

            for (int i = 0; i < palCount; i++)
            {
                palettes[i] = new FilePalette(new InlineFile(PalFileLz, i * 512, 512, "Palette " + i));
            }

            //Graphics
            graphics = new Image2D(GFXFile, 256, false);

            //Map16
            map16       = new Map16Tilemap(Map16File, 32, graphics, palettes, Map16TileOffset, Map16PaletteOffset);
            Overrides   = new short[map16.getMap16TileCount()];
            Map16Buffer = map16.render();

            /*
             * TilemapEditorTest t = new TilemapEditorTest();
             * t.load(map16);
             * t.Show();
             */
            //Tile Behaviors
            loadTileBehaviors();

            //Objects
            loadObjects();

/*            // Finally, load overrides
 *          if (overrideFlag)
 *          {
 *              UseOverrides = true;
 *              OverrideBitmap = Properties.Resources.tileoverrides;
 *
 *              Overrides = new short[Map16.Length];
 *              EditorOverrides = new short[Map16.Length];
 *
 *              for (int idx = 0; idx < Map16.Length; idx++)
 *              {
 *                  Overrides[idx] = -1;
 *                  EditorOverrides[idx] = -1;
 *              }
 *          }*/
        }
Пример #9
0
        public static void gotSection(File f, int offs, int size)
        {
            uint magic = f.getUintAt(offs);

            if (magic == 0x504C5454) //PLTT
            {
                new PaletteViewer(new InlineFile(f, offs + 0x18, size - 0x18, f.name)).Show();
            }
            else if (magic == 0x43484152) //CHAR
            {
                LevelChooser.showImgMgr();
                int tileWidth = f.getUshortAt(offs + 0xA);
                if (tileWidth == 0xFFFF)
                {
                    tileWidth = 8;
                }
                LevelChooser.imgMgr.m.addImage(new Image2D(new InlineFile(f, offs + 0x20, size - 0x20, f.name), 8 * tileWidth, true, false));
            }
            else if (magic == 0x5343524E) //SCRN
            {
                if (LevelChooser.imgMgr == null)
                {
                    return;
                }
                Image2D   img  = LevelChooser.imgMgr.m.getSelectedImage();
                Palette[] pals = LevelChooser.imgMgr.m.getPalettes();
                if (img == null)
                {
                    return;
                }
                if (pals == null)
                {
                    return;
                }
                if (pals.Length == 0)
                {
                    return;
                }
                InlineFile ff = new InlineFile(f, offs + 0x14, size - 0x14, f.name);
                Tilemap    t  = new Tilemap(ff, 32, img, pals, 0, 0);
                new TilemapEditorWindow(t).Show();
            }
            else
            {
                Console.WriteLine(String.Format("Unknown magic: {0:X8}", magic));
            }
        }
Пример #10
0
        private Bitmap RenderBackground(File GFXFile, File PalFile, File LayoutFile, int offs, int palOffs)
        {
            LayoutFile = new LZFile(LayoutFile, LZFile.CompressionType.LZ);
            PalFile = new LZFile(PalFile, LZFile.CompressionType.LZ);

            Image2D i = new Image2D(GFXFile, 256, false);
            Palette pal1 = new FilePalette(new InlineFile(PalFile, 0, 512, PalFile.name));
            Palette pal2 = new FilePalette(new InlineFile(PalFile, 512, 512, PalFile.name));

            Tilemap t = new Tilemap(LayoutFile, 64, i, new Palette[] { pal1, pal2 }, offs, palOffs);
            t.render();
            return t.buffer;
        }
Пример #11
0
        public void load()
        {
            //Palettes
            int palCount = ROM.LZ77_GetDecompressedSize(PalFile.getContents()) / 512;

            palettes = new Palette[palCount];

            for(int i = 0; i < palCount; i++)
                palettes[i] = new FilePalette(new InlineFile(PalFile, i*512, 512, "Palette "+i, null, InlineFile.CompressionType.LZComp));

            //Graphics
            graphics = new Image2D(GFXFile, 256, false);

            //Map16
            map16 = new Map16Tilemap(Map16File, 32, graphics, palettes, Map16TileOffset, Map16PaletteOffset);
            Overrides = new short[map16.getMap16TileCount()];
            Map16Buffer = map16.render();
            /*
            TilemapEditorTest t = new TilemapEditorTest();
            t.load(map16);
            t.Show();
            */
            //Tile Behaviors
            loadTileBehaviors();

            //Objects
            loadObjects();

            /*            // Finally, load overrides
            if (overrideFlag)
            {
                UseOverrides = true;
                OverrideBitmap = Properties.Resources.tileoverrides;

                Overrides = new short[Map16.Length];
                EditorOverrides = new short[Map16.Length];

                for (int idx = 0; idx < Map16.Length; idx++)
                {
                    Overrides[idx] = -1;
                    EditorOverrides[idx] = -1;
                }
            }*/
        }
Пример #12
0
        private Tilemap getTilemap()
        {
            getFiles();
            if (GFXFile == null) return null;
            if (PalFile == null) return null;
            if (LayoutFile == null) return null;

            LayoutFile = new LZFile(LayoutFile, LZFile.CompressionType.LZ);

            Image2D i = new Image2D(GFXFile, 256, false);
            LZFile PalFileLz = new LZFile(PalFile, LZFile.CompressionType.LZ);
            Palette pal1 = new FilePalette(new InlineFile(PalFileLz, 0, 512, PalFile.name));
            Palette pal2 = new FilePalette(new InlineFile(PalFileLz, 512, 512, PalFile.name));

            Tilemap t = new Tilemap(LayoutFile, 64, i, new Palette[] { pal1, pal2 }, bg.topLayer ? 256 : 576, bg.topLayer ? 8 : 10);
            return t;
        }
Пример #13
0
 public Map16Tilemap(File f, int tileWidth, Image2D i, Palette[] pals, int a, int b) :
     base(f, tileWidth, i, pals, a, b)
 {
 }
Пример #14
0
 public Map16Tilemap(File f, int tileWidth, Image2D i, Palette[] pals, int a, int b) :
     base(f, tileWidth, i, pals, a, b)
 { }