Пример #1
0
 internal virtual void Init(AbstractRevQueue p)
 {
     try
     {
         for (; ;)
         {
             RevCommit c = p.Next();
             if (c == null)
             {
                 break;
             }
             Add(c);
         }
     }
     finally
     {
         // Always free the flags immediately. This ensures the flags
         // will be available for reuse when the walk resets.
         //
         walker.FreeFlag(branchMask);
         // Setup the condition used by carryOntoOne to detect a late
         // merge base and produce it on the next round.
         //
         recarryTest = branchMask | POPPED;
         recarryMask = branchMask | POPPED | MERGE_BASE;
     }
 }
Пример #2
0
		internal virtual void Init(AbstractRevQueue p)
		{
			try
			{
				for (; ; )
				{
					RevCommit c = p.Next();
					if (c == null)
					{
						break;
					}
					Add(c);
				}
			}
			finally
			{
				// Always free the flags immediately. This ensures the flags
				// will be available for reuse when the walk resets.
				//
				walker.FreeFlag(branchMask);
				// Setup the condition used by carryOntoOne to detect a late
				// merge base and produce it on the next round.
				//
				recarryTest = branchMask | POPPED;
				recarryMask = branchMask | POPPED | MERGE_BASE;
			}
		}
Пример #3
0
        /// <exception cref="NGit.Errors.MissingObjectException"></exception>
        /// <exception cref="NGit.Errors.IncorrectObjectTypeException"></exception>
        /// <exception cref="System.IO.IOException"></exception>
        internal override RevCommit Next()
        {
            Generator        g;
            RevWalk          w  = walker;
            RevFilter        rf = w.GetRevFilter();
            TreeFilter       tf = w.GetTreeFilter();
            AbstractRevQueue q  = walker.queue;

            w.reader.WalkAdviceBeginCommits(w, w.roots);
            if (rf == RevFilter.MERGE_BASE)
            {
                // Computing for merge bases is a special case and does not
                // use the bulk of the generator pipeline.
                //
                if (tf != TreeFilter.ALL)
                {
                    throw new InvalidOperationException(MessageFormat.Format(JGitText.Get().cannotCombineTreeFilterWithRevFilter
                                                                             , tf, rf));
                }
                MergeBaseGenerator mbg = new MergeBaseGenerator(w);
                walker.pending = mbg;
                walker.queue   = AbstractRevQueue.EMPTY_QUEUE;
                mbg.Init(q);
                return(mbg.Next());
            }
            bool uninteresting = q.AnybodyHasFlag(RevWalk.UNINTERESTING);
            bool boundary      = walker.HasRevSort(RevSort.BOUNDARY);

            if (!boundary && walker is ObjectWalk)
            {
                // The object walker requires boundary support to color
                // trees and blobs at the boundary uninteresting so it
                // does not produce those in the result.
                //
                boundary = true;
            }
            if (boundary && !uninteresting)
            {
                // If we were not fed uninteresting commits we will never
                // construct a boundary. There is no reason to include the
                // extra overhead associated with that in our pipeline.
                //
                boundary = false;
            }
            DateRevQueue pending;
            int          pendingOutputType = 0;

            if (q is DateRevQueue)
            {
                pending = (DateRevQueue)q;
            }
            else
            {
                pending = new DateRevQueue(q);
            }
            if (tf != TreeFilter.ALL)
            {
                rf = AndRevFilter.Create(new RewriteTreeFilter(w, tf), rf);
                pendingOutputType |= HAS_REWRITE | NEEDS_REWRITE;
            }
            walker.queue = q;
            if (walker is DepthWalk)
            {
                DepthWalk dw = (DepthWalk)walker;
                g = new DepthGenerator(dw, pending);
            }
            else
            {
                g = new PendingGenerator(w, pending, rf, pendingOutputType);
                if (boundary)
                {
                    // Because the boundary generator may produce uninteresting
                    // commits we cannot allow the pending generator to dispose
                    // of them early.
                    //
                    ((PendingGenerator)g).canDispose = false;
                }
            }
            if ((g.OutputType() & NEEDS_REWRITE) != 0)
            {
                // Correction for an upstream NEEDS_REWRITE is to buffer
                // fully and then apply a rewrite generator that can
                // pull through the rewrite chain and produce a dense
                // output graph.
                //
                g = new FIFORevQueue(g);
                g = new RewriteGenerator(g);
            }
            if (walker.HasRevSort(RevSort.TOPO) && (g.OutputType() & SORT_TOPO) == 0)
            {
                g = new TopoSortGenerator(g);
            }
            if (walker.HasRevSort(RevSort.REVERSE))
            {
                g = new LIFORevQueue(g);
            }
            if (boundary)
            {
                g = new BoundaryGenerator(w, g);
            }
            else
            {
                if (uninteresting)
                {
                    // Try to protect ourselves from uninteresting commits producing
                    // due to clock skew in the commit time stamps. Delay such that
                    // we have a chance at coloring enough of the graph correctly,
                    // and then strip any UNINTERESTING nodes that may have leaked
                    // through early.
                    //
                    if (pending.Peek() != null)
                    {
                        g = new DelayRevQueue(g);
                    }
                    g = new FixUninterestingGenerator(g);
                }
            }
            w.pending = g;
            return(g.Next());
        }