public Snowblower(Game g, Terrain m) : base(g) { _Mountains = m; _Flakes = new List<Snowflake>(Constants.MAX_FLAKES); rGen = new Random((int)DateTime.Now.Ticks); }
public QBlizzard() { graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferWidth = Constants.WIN_X; graphics.PreferredBackBufferHeight = Constants.WIN_Y; graphics.PreferMultiSampling = true; Content.RootDirectory = "Content"; bg = new Background(this); m = new Terrain(this); sb = new Snowblower(this, m); }