Get() публичный статический Метод

public static Get ( ) : ArgumentsParser
Результат ArgumentsParser
Пример #1
0
        private static void Setup()
        {
            _workingDir = Path.GetDirectoryName(Assembly.GetEntryAssembly().Location);
            _logger     = UpdateManager.Instance.Logger;
            _args       = ArgumentsParser.Get();

            _args.ParseCommandLineArgs();

            Log("Starting to process cold updates...");

            if (_args.Log)
            {
                // Setup a temporary location for the log file, until we can get the DTO
                _logFilePath = Path.Combine(_workingDir, @"NauUpdate.log");
            }
        }
Пример #2
0
        private static void Setup()
        {
            _workingDir = Path.GetDirectoryName(Assembly.GetEntryAssembly().Location);
            _logger     = UpdateManager.Instance.Logger;
            _args       = ArgumentsParser.Get();

            _args.ParseCommandLineArgs();
            if (_args.ShowConsole)
            {
                _console = new ConsoleForm();
                _console.Show();
            }

            Log("Starting to process cold updates...");

            if (_args.Log)
            {
                _logFilePath = Path.Combine(_workingDir, @"NauUpdate.log");
            }
        }
Пример #3
0
        private static void Main()
        {
            string tempFolder = string.Empty;
            string logFile    = string.Empty;

            _args = ArgumentsParser.Get();

            _logger = UpdateManager.Instance.Logger;
            _args.ParseCommandLineArgs();
            if (_args.ShowConsole)
            {
                //_console = new ConsoleForm();
                //_console.Show();
            }

            Log("Starting to process cold updates...");
            Log("Arguments parsed: {0}{1}.", Environment.NewLine, _args.DumpArgs());

            var workingDir = Directory.GetCurrentDirectory();

            if (_args.Log)
            {
                // Setup a temporary location for the log file, until we can get the DTO
                logFile = Path.Combine(workingDir, @"NauUpdate.log");
            }

            try {
                // Get the update process name, to be used to create a named pipe and to wait on the application
                // to quit
                string syncProcessName = _args.ProcessName;
                if (string.IsNullOrEmpty(syncProcessName))                 //Application.Exit();
                {
                    throw new ArgumentException("The command line needs to specify the mutex of the program to update.", "ar" + "gs");
                }

                Log("Update process name: '{0}'", syncProcessName);
//TODO: I suppose this was done to load custom tasks, however there were some problems when loading an assembly which later was updated (msg: can't update because file is in use).
//                // Load extra assemblies to the app domain, if present
//                Log("Getting files in : '{0}'", workingDir);
//                var availableAssemblies = FileSystem.GetFiles(workingDir, "*.exe|*.dll", SearchOption.TopDirectoryOnly);
//                foreach (var assemblyPath in availableAssemblies) {
//                    Log("Loading {0}", assemblyPath);

//                    if (assemblyPath.Equals(Assembly.GetEntryAssembly().Location, StringComparison.InvariantCultureIgnoreCase) || assemblyPath.EndsWith("NAppUpdate.Framework.dll")) {
//                        Log("\tSkipping (part of current execution)");
//                        continue;
//                    }

//                    try {
//// ReSharper disable UnusedVariable
//                        var assembly = Assembly.LoadFile(assemblyPath);
//// ReSharper restore UnusedVariable
//                    } catch (BadImageFormatException ex) {
//                        Log("\tSkipping due to an error: {0}", ex.Message);
//                    }
//                }

                // Connect to the named pipe and retrieve the updates list
                var dto = NauIpc.ReadDto(syncProcessName) as NauIpc.NauDto;

                // Make sure we start updating only once the application has completely terminated
                Thread.Sleep(100);                 // hell, let's even wait a bit
                bool createdNew;
                using (var mutex = new Mutex(false, syncProcessName + "Mutex", out createdNew)) {
                    try {
                        if (!createdNew)
                        {
                            mutex.WaitOne();
                        }
                    } catch (AbandonedMutexException) {
                        // An abandoned mutex is exactly what we are expecting...
                    } finally {
                        Log("The application has terminated (as expected)");
                    }
                }

                bool updateSuccessful = true;

                if (dto == null || dto.Configs == null)
                {
                    throw new Exception("Invalid DTO received");
                }

                if (dto.LogItems != null)                 // shouldn't really happen
                {
                    _logger.LogItems.InsertRange(0, dto.LogItems);
                }
                dto.LogItems = _logger.LogItems;

                // Get some required environment variables
                string appPath = dto.AppPath;
                string appDir  = dto.WorkingDirectory ?? Path.GetDirectoryName(appPath) ?? string.Empty;
                tempFolder = dto.Configs.TempFolder;
                string backupFolder = dto.Configs.BackupFolder;
                bool   relaunchApp  = dto.RelaunchApplication;

                if (!string.IsNullOrEmpty(dto.AppPath))
                {
                    logFile = Path.Combine(Path.GetDirectoryName(dto.AppPath), @"NauUpdate.log");                                                     // now we can log to a more accessible location
                }
                if (dto.Tasks == null || dto.Tasks.Count == 0)
                {
                    throw new Exception("Could not find the updates list (or it was empty).");
                }

                Log("Got {0} task objects", dto.Tasks.Count);

//This can be handy if you're trying to debug the updater.exe!
//#if (DEBUG)
//{
//                if (_args.ShowConsole) {
//                    _console.WriteLine();
//                    _console.WriteLine("Pausing to attach debugger.  Press any key to continue.");
//                    _console.ReadKey();
//                }

//}
//#endif

                // Perform the actual off-line update process
                foreach (var t in dto.Tasks)
                {
                    Log("Task \"{0}\": {1}", t.Description, t.ExecutionStatus);

                    if (t.ExecutionStatus != TaskExecutionStatus.RequiresAppRestart && t.ExecutionStatus != TaskExecutionStatus.RequiresPrivilegedAppRestart)
                    {
                        Log("\tSkipping");
                        continue;
                    }

                    Log("\tExecuting...");

                    // TODO: Better handling on failure: logging, rollbacks
                    try {
                        t.ExecutionStatus = t.Execute(true);
                    } catch (Exception ex) {
                        Log(ex);
                        updateSuccessful  = false;
                        t.ExecutionStatus = TaskExecutionStatus.Failed;
                    }

                    if (t.ExecutionStatus == TaskExecutionStatus.Successful)
                    {
                        continue;
                    }
                    Log("\tTask execution failed");
                    updateSuccessful = false;
                    break;
                }

                if (updateSuccessful)
                {
                    Log("Finished successfully");
                    Log("Removing backup folder");
                    if (Directory.Exists(backupFolder))
                    {
                        FileSystem.DeleteDirectory(backupFolder);
                    }
                }
                else
                {
                    Console.WriteLine("Update Failed");
                    //MessageBox.Show();
                    Log(Logger.SeverityLevel.Error, "Update failed");
                }

                // Start the application only if requested to do so
                if (relaunchApp)
                {
                    Log("Re-launching process {0} with working dir {1}", appPath, appDir);

                    var info = new ProcessStartInfo {
                        UseShellExecute  = false,
                        WorkingDirectory = appDir,
                        FileName         = appPath,
                    };

                    var p = NauIpc.LaunchProcessAndSendDto(dto, info, syncProcessName);
                    if (p == null)
                    {
                        throw new UpdateProcessFailedException("Unable to relaunch application and/or send DTO");
                    }
                }

                Log("All done");
                //Application.Exit();
            } catch (Exception ex) {
                // supressing catch because if at any point we get an error the update has failed
                Log(ex);
            } finally {
                if (_args.Log)
                {
                    // at this stage we can't make any assumptions on correctness of the path
                    FileSystem.CreateDirectoryStructure(logFile, true);
                    _logger.Dump(logFile);
                }

                if (_args.ShowConsole)
                {
                    if (_args.Log)
                    {
                        Console.WriteLine();
                        Console.WriteLine("Log file was saved to {0}", logFile);
                        Console.WriteLine();
                    }
                    Console.WriteLine();
                    Console.WriteLine("Exiting.");                     //Must not read console!
                    //see: http://msdn.microsoft.com/en-us/library/system.console.aspx
                    //Especially:
                    //Console class members that work normally when the underlying stream is directed to a console might
                    //throw an exception if the stream is redirected, for example, to a file. Program your application to
                    //catch System.IO.IOException exceptions if you redirect a standard stream. You can also use
                    //the IsOutputRedirected, IsInputRedirected, and IsErrorRedirected properties to determine whether
                    //a standard stream is redirected before performing an operation that throws an System.IO.IOException exception.
                }
                if (!string.IsNullOrEmpty(tempFolder))
                {
                    SelfCleanUp(tempFolder);
                }
                //return;
                //Application.Exit();
            }
        }
Пример #4
0
        private static void Main()
        {
            //Debugger.Launch();
            string tempFolder = string.Empty;
            string logFile    = string.Empty;

            _args = ArgumentsParser.Get();

            _logger = UpdateManager.Instance.Logger;
            _args.ParseCommandLineArgs();
            if (_args.ShowConsole)
            {
                _console = new ConsoleForm();
                _console.Show();
            }

            Log("Starting to process cold updates...");

            var workingDir = Path.GetDirectoryName(System.Reflection.Assembly.GetEntryAssembly().Location);

            if (_args.Log)
            {
                // Setup a temporary location for the log file, until we can get the DTO
                logFile = Path.Combine(workingDir, @"NauUpdate.log");
            }

            try
            {
                // Get the update process name, to be used to create a named pipe and to wait on the application
                // to quit
                string syncProcessName = _args.ProcessName;
                if (string.IsNullOrEmpty(syncProcessName))
                {
                    //Application.Exit();
                    throw new ArgumentException("The command line needs to specify the mutex of the program to update.", "args");
                }

                Log("Update process name: '{0}'", syncProcessName);

                // Load extra assemblies to the app domain, if present
                var availableAssemblies = FileSystem.GetFiles(workingDir, "*.exe|*.dll", SearchOption.TopDirectoryOnly);
                foreach (var assemblyPath in availableAssemblies)
                {
                    Log("Loading {0}", assemblyPath);

                    if (assemblyPath.Equals(System.Reflection.Assembly.GetEntryAssembly().Location, StringComparison.InvariantCultureIgnoreCase) ||
                        assemblyPath.EndsWith("NAppUpdate.Framework.dll"))
                    {
                        Log("\tSkipping (part of current execution)");
                        continue;
                    }

                    try
                    {
                        var assembly = System.Reflection.Assembly.LoadFile(assemblyPath);
                    }
                    catch (System.BadImageFormatException ex)
                    {
                        Log("\tSkipping due to an error: {0}", ex.Message);
                    }
                }

                // Connect to the named pipe and retrieve the updates list
                var dto = NauIpc.ReadDto(syncProcessName) as NauIpc.NauDto;

                // Make sure we start updating only once the application has completely terminated
                Thread.Sleep(100);                 // hell, let's even wait a bit
                bool createdNew;
                using (var mutex = new Mutex(false, syncProcessName + "Mutex", out createdNew))
                {
                    try
                    {
                        if (!createdNew)
                        {
                            mutex.WaitOne();
                        }
                    }
                    catch (AbandonedMutexException)
                    {
                        // An abandoned mutex is exactly what we are expecting...
                        Log("The application has terminated (as expected)");
                    }
                }

                bool updateSuccessful = true;

                if (dto == null || dto.Configs == null)
                {
                    throw new Exception("Invalid DTO received");
                }

                if (dto.LogItems != null)                 // shouldn't really happen
                {
                    _logger.LogItems.InsertRange(0, dto.LogItems);
                }
                dto.LogItems = _logger.LogItems;

                // Get some required environment variables
                string appPath = dto.AppPath;
                string appDir  = dto.WorkingDirectory ?? Path.GetDirectoryName(appPath) ?? string.Empty;
                tempFolder = dto.Configs.TempFolder;
                string backupFolder = dto.Configs.BackupFolder;
                bool   relaunchApp  = dto.RelaunchApplication;

                if (!string.IsNullOrEmpty(dto.AppPath))
                {
                    logFile = Path.Combine(Path.GetDirectoryName(dto.AppPath), @"NauUpdate.log");                     // now we can log to a more accessible location
                }
                if (dto.Tasks == null || dto.Tasks.Count == 0)
                {
                    throw new Exception("Could not find the updates list (or it was empty).");
                }

                Log("Got {0} task objects", dto.Tasks.Count);

                // Perform the actual off-line update process
                foreach (var t in dto.Tasks)
                {
                    Log("Task \"{0}\": {1}", t.Description, t.ExecutionStatus);

                    if (t.ExecutionStatus != TaskExecutionStatus.RequiresAppRestart &&
                        t.ExecutionStatus != TaskExecutionStatus.RequiresPrivilegedAppRestart)
                    {
                        Log("\tSkipping");
                        continue;
                    }

                    Log("\tExecuting...");

                    // TODO: Better handling on failure: logging, rollbacks
                    try
                    {
                        t.ExecutionStatus = t.Execute(true);
                    }
                    catch (Exception ex)
                    {
                        Log(ex);
                        updateSuccessful  = false;
                        t.ExecutionStatus = TaskExecutionStatus.Failed;
                    }

                    if (t.ExecutionStatus != TaskExecutionStatus.Successful)
                    {
                        Log("\tTask execution failed");
                        updateSuccessful = false;
                        break;
                    }
                }

                if (updateSuccessful)
                {
                    Log("Finished successfully");
                    Log("Removing backup folder");
                    if (Directory.Exists(backupFolder))
                    {
                        FileSystem.DeleteDirectory(backupFolder);
                    }
                }
                else
                {
                    MessageBox.Show("Update Failed");
                    Log(Logger.SeverityLevel.Error, "Update failed");
                }

                // Start the application only if requested to do so
                if (relaunchApp)
                {
                    Log("Re-launching process {0} with working dir {1}", appPath, appDir);

                    var info = new ProcessStartInfo
                    {
                        UseShellExecute  = true,
                        WorkingDirectory = appDir,
                        FileName         = appPath,
                    };

                    var p = NauIpc.LaunchProcessAndSendDto(dto, info, syncProcessName);
                    if (p == null)
                    {
                        throw new UpdateProcessFailedException("Unable to relaunch application");
                    }
                }

                Log("All done");
                //Application.Exit();
            }
            catch (Exception ex)
            {
                // supressing catch because if at any point we get an error the update has failed
                Log(ex);
            }
            finally
            {
                if (_args.Log)
                {
                    // at this stage we can't make any assumptions on correctness of the path
                    FileSystem.CreateDirectoryStructure(logFile, true);
                    _logger.Dump(logFile);
                }

                if (_args.ShowConsole)
                {
                    if (_args.Log)
                    {
                        _console.WriteLine();
                        _console.WriteLine("Log file was saved to {0}", logFile);
                        _console.WriteLine();
                    }
                    _console.WriteLine();
                    _console.WriteLine("Press any key or close this window to exit.");
                    _console.ReadKey();
                }
                if (!string.IsNullOrEmpty(tempFolder))
                {
                    SelfCleanUp(tempFolder);
                }
                Application.Exit();
            }
        }