Пример #1
0
 protected override void RegisterPart(SceneObjectPart part)
 {
     if (part.Name.StartsWith(IN_WORLD_NAME))
     {
         m_button = new GameAssetButton(m_controller, part, this);
     }
 }
Пример #2
0
 protected override void RegisterPart(SceneObjectPart part)
 {
     if (part.Name.StartsWith(IN_WORLD_NAME))
         m_button = new GameAssetButton(m_controller, part, this);
 }