Пример #1
0
        void Start()
        {
            ghostGenerator = GhostsGenerator.Instance;

            SetActivObjects(objectsToHideAfterStart, true);
            SetActivObjects(objectsToShowAfterStart, false);

            menu.Close();
        }
Пример #2
0
        void Start()
        {
            Pause         = false;
            thisTransform = this.gameObject.transform;

            ghostGenerator = GhostsGenerator.Instance;
            uiController   = UIController.Instance;

            //StartCoroutine(EndOfLifeTime());
        }
Пример #3
0
 void Awake()
 {
     Instance = this;
 }