Пример #1
0
                internal RenderTarget2DHelper(GFXService _GFXService, bool useMultiSampling)
                {
                    GetGFXService    = _GFXService;
                    UseMultiSampling = useMultiSampling;

                    CreateNewRenderTarget2D(useMultiSampling);
                }
Пример #2
0
 internal RenderTargetManager(GFXService _GFXService)
 {
     GetGFXService = _GFXService;
     RenderTargets = new Dictionary <string, RenderTarget2DHelper>();
 }