int IComparer <object> .Compare( object x, object y) { SortItem sx = (SortItem)x; SortItem sy = (SortItem)y; return(CompareSortItems(sx, sy)); }
public int CompareSortItems( SortItem sx, SortItem sy) { int ci, result; for (ci = 0; ci < DirectionArray.Length; ci++) { // compare max,min value for sort column for each key result = SingleColumnSortComparer.CompareValues(sx.SortValue[ci], sy.SortValue[ci], DirectionArray[ci]); if (result != 0) { return(result); } } result = SingleColumnSortComparer.CompareValues(sx.Key, sy.Key, SortOrder.Ascending); // see if same key if (result != 0) { return(result); } for (ci = 0; ci < DirectionArray.Length; ci++) { // compare specific values if (!ActiveArray[ci]) { continue; } result = SingleColumnSortComparer.CompareValues(sx.SortValueB[ci], sy.SortValueB[ci], DirectionArray[ci]); if (result != 0) { return(result); } } return(result); }
/// <summary> /// Sort a dataset /// </summary> /// <param name="results">Data to sort</param> /// <param name="sortColumns">Columns to sort on</param> /// <param name="query">Query information with vo positions of sort cols</param> /// <param name="keyValueVoPos">Index of added key value</param> /// <param name="ResultKeys">Ordered keys are returned here</param> /// <returns></returns> /// public List <object[]> Sort( List <object[]> results, List <SortColumn> sortColumns, Query query, int keyValueVoPos, out List <string> ResultKeys) { object [] vo, vo2; int qti, ri, ti, sci, i1, i2, i3; SortItem currentVal = null; // current top composite value (high or low) for current key object value; object [] sourceVo, destVo; string key; SortItem sItem = null, sItem2; int keyOffset = 0; // pk is stored in first element of vo and must be offset ValidateSortColumns(sortColumns); // Get array of sort columns associated with each metatable. This will be // used in the sort routine to do the local sorts in the context of // each table bool[][] mtSortCols = new bool[query.Tables.Count][]; MetaTableSortItems mtsi; int mtsiIdx; int firstQtWithSorting = -1; for (sci = 0; sci < sortColumns.Count; sci++) { QueryColumn qc = sortColumns[sci].QueryColumn; for (qti = 0; qti < query.Tables.Count; qti++) { // if (Query.Tables[qti] == qc.QueryTable) break; // (fails for preview) if (Lex.Eq((query.Tables[qti]).MetaTable.Name, qc.QueryTable.MetaTable.Name)) { break; // todo: properly handle when same metatable in query multiple times } } if (qti >= query.Tables.Count) { throw new Exception("Sort column not found in table"); } if (mtSortCols[qti] == null) // allocate array first time { mtSortCols[qti] = new bool[sortColumns.Count]; } mtSortCols[qti][sci] = true; if (firstQtWithSorting < 0) { firstQtWithSorting = qti; } } MultiColumnSortComparer sortComp = // sort including context of 1st table with sorting new MultiColumnSortComparer(sortColumns, mtSortCols[firstQtWithSorting]); // Build the array of values to be sorted. Each element of the array consists of // one or more primary values (i.e. the max or min value for each compound id // depending on the SortDirection for the column), the compound id and // one or more secondary values (i.e. the actual value for the sort key for that row) string currentKey = ""; int firstRowForKey = -1, rowsForKey; List <object> sArray = new List <object>(); object[] voResults = null; for (ri = 0; ri < results.Count; ri++) { vo = (object [])results[ri]; key = (string)vo[keyValueVoPos]; sItem = new SortItem(); sItem.SortValue = new IComparable[sortColumns.Count]; sItem.SortValueB = new IComparable[sortColumns.Count]; sArray.Add(sItem); sItem.Key = key; sItem.TupleIndex = ri; for (sci = 0; sci < sortColumns.Count; sci++) { // copy the primary & secondary values from result buffer into sort value array QueryColumn qc = sortColumns[sci].QueryColumn; SortOrder direction = sortColumns[sci].Direction; if (qc.IsKey) // if key be sure to get non-null value { sItem.SortValue[sci] = sItem.SortValueB[sci] = key; } else // copy non-key values { object o = null; if (qc.VoPosition >= 0 && qc.VoPosition < vo.Length) // be sure in range { o = vo[qc.VoPosition]; // get primitive or Mobius data type } else if (NullValue.IsNull(o)) { o = null; } else if (o is MobiusDataType) // convert Mobius types to a comparable primitive type { if (o is NumberMx) { o = (o as NumberMx).Value; } else if (o is QualifiedNumber) { QualifiedNumber qn = o as QualifiedNumber; if (MetaColumn.IsNumericMetaColumnType(qc.MetaColumn.DataType)) { o = qn.NumberValue; } else if (qc.MetaColumn.DataType == MetaColumnType.String) { o = qn.TextValue; } else { o = qn.NumberValue; // shouldn't happen } } else if (o is StringMx) { o = (o as StringMx).Value; } else if (o is DateTimeMx) { o = (o as DateTimeMx).Value; } else if (o is CompoundId) { o = (o as CompoundId).Value; } } else if (o is byte || o is sbyte || // convert all numbers to doubles so they compare properly (e.g. int that has cond formatting NumberMx values for some rows) o is Int16 || o is Int32 || o is Int64 || o is float || o is decimal) { o = Convert.ToDouble(o); } if (!(o is IComparable)) { o = null; // be sure it's a IComparable } sItem.SortValue[sci] = sItem.SortValueB[sci] = (IComparable)o; } } if (key != null && key != currentKey) // new key value { firstRowForKey = ri; currentKey = key; currentVal = sItem; } else // another tuple for same key { if (sortComp.CompareSortItems(currentVal, sItem) > 0) // new primary value? { currentVal = sItem; for (i1 = firstRowForKey; i1 < ri; i1++) { // reset primary value for preceeding rows for this key to the value of this row sItem2 = (SortItem)sArray[i1]; for (sci = 0; sci < sortColumns.Count; sci++) { sItem2.SortValue[sci] = currentVal.SortValue[sci]; } } } else // copy current primary values to this sort item { for (sci = 0; sci < sortColumns.Count; sci++) { sItem.SortValue[sci] = currentVal.SortValue[sci]; } } } } // Do the first sort which is overall for key order & relative for // first table with sort columns sArray.Sort(sortComp); // Reorder arraylist of raw tuples according to initial search results List <object[]> newResults = new List <object[]>(results.Count); for (ri = 0; ri < sArray.Count; ri++) { sItem = (SortItem)sArray[ri]; newResults.Add(results[sItem.TupleIndex]); } // Setup range in Vo for each query table and its key List <SortTableData> std = new List <SortTableData>(); foreach (QueryTable qt0 in query.Tables) { SortTableData st = new SortTableData(); std.Add(st); foreach (QueryColumn qc0 in qt0.QueryColumns) { MetaColumn mc = qc0.MetaColumn; if (mc.IsKey) { st.KeyColPos = qc0.VoPosition; } if (qc0.VoPosition >= 0 && st.FirstColumn < 0) { st.FirstColumn = qc0.VoPosition; } if (qc0.Selected) { st.SelectCount++; } } } // Do table-relative sort for other tables with sort fields ArrayList CopyBuf = new ArrayList(); // used for copying int voLen = 0; // length of vo if (results != null && results.Count > 0 && results[0] != null) { voLen = ((object [])results[0]).Length; } for (ti = 0; ti < std.Count; ti++) // check all tables { int voTablePos = std[ti].FirstColumn; // +std[ti].KeyColPos + keyOffset; // position of first element of vo for table int voTableLen = std[ti].SelectCount; if (ti == firstQtWithSorting) { continue; // did this table first } else if (mtSortCols[ti] == null) { continue; // no sorting on this one } sortComp = // proper sort comparer for this table new MultiColumnSortComparer(sortColumns, mtSortCols[ti]); sArray.Sort(sortComp); // re-sort original results for this table currentKey = ""; firstRowForKey = -1; rowsForKey = 0; for (ri = 0; ri <= sArray.Count; ri++) // reorder table vo entries for new results { if (ri < sArray.Count) { sItem = (SortItem)sArray[ri]; vo = (object [])results[sItem.TupleIndex]; // address the vo key = (string)vo[keyValueVoPos]; } else { key = "<end>"; // past end of data, force copy back of last chunk } if (key != null && key != currentKey) // new key value { if (firstRowForKey >= 0) // anything to copy back { for (i1 = 0; i1 < rowsForKey; i1++) { // copy back to results buffer in proper order sourceVo = (Object[])CopyBuf[i1]; destVo = (Object[])newResults[firstRowForKey + i1]; Array.Copy(sourceVo, voTablePos, destVo, voTablePos, voTableLen); } } if (ri >= sArray.Count) { break; // really done? } currentKey = key; firstRowForKey = ri; // first row in newResults for the key rowsForKey = 0; } if (CopyBuf.Count < rowsForKey + 1) // be sure copy buffer big enough { CopyBuf.Add(new object[voLen]); } sourceVo = (Object[])results[sItem.TupleIndex]; // copy from original results row to buffer destVo = (Object[])CopyBuf[rowsForKey]; Array.Copy(sourceVo, voTablePos, destVo, voTablePos, voTableLen); rowsForKey++; } // end of loop on results entries } // end of loop on query tables // For each key shift non-null metatable data to top of section for key ResultKeys = new List <string>(); // reorder result keys also currentKey = ""; for (ri = 0; ri < newResults.Count; ri++) { vo = (object [])newResults[ri]; key = (string)vo[keyValueVoPos]; if (key != null && key != currentKey) // new key value { firstRowForKey = ri; currentKey = key; ResultKeys.Add(key); } //else // another row for key, shift up data as needed to fill gaps { if (query.Tables.Count <= 1) { continue; // only need to do if more than one table } for (ti = 0; ti < std.Count; ti++) // check all tables (sorted tables should be ok except for root table is sorted on key { int voTablePos = std[ti].FirstColumn; // +std[ti].KeyColPos + keyOffset; // position of first element of vo for table int voTableLen = std[ti].SelectCount; if (NullValue.IsNull(vo[voTablePos])) { continue; // skip if null data for this table (i.e. key is null) } for (i2 = firstRowForKey; i2 < ri; i2++) // look for empty slot { vo2 = (object [])newResults[i2]; object o = vo2[voTablePos]; if (!NullValue.IsNull(o)) { continue; // already full } Array.Copy(vo, voTablePos, vo2, voTablePos, voTableLen); Array.Clear(vo, voTablePos, voTableLen); break; } } } } return(newResults); // substitute new ordered set of results }