Пример #1
0
        //*********************************** shared stuff


        void initialise()
        {
            nextConnectionID = 1;

            steamConnectionMap = new SteamConnectionMap();

            steamNewConnections          = new Queue <int>();
            steamDisconnectedConnections = new Queue <SteamClient>();

            serverReceiveBuffer = new byte[GetMaxPacketSize()];

            serverReceiveBufferPendingConnectionID = -1;
            serverReceiveBufferPending             = null;

            setupSteamCallbacks();
        }