Пример #1
0
        public override MyVoxelHandShape CreateCopy()
        {
            MyVoxelHandCylinder newCylinder = new MyVoxelHandCylinder();

            newCylinder.Init((MyMwcObjectBuilder_VoxelHand_Cylinder)GetObjectBuilderInternal(false), null);
            newCylinder.SetWorldMatrix(this.WorldMatrix);

            return(newCylinder);
        }
Пример #2
0
        public override MyVoxelHandShape CreateCopy()
        {
            MyVoxelHandCylinder newCylinder = new MyVoxelHandCylinder();
            newCylinder.Init((MyMwcObjectBuilder_VoxelHand_Cylinder)GetObjectBuilderInternal(false), null);
            newCylinder.SetWorldMatrix(this.WorldMatrix);

            return newCylinder;
        }